diff --git a/doomsday/libs/gamekit/libs/GameConfig.cmake b/doomsday/libs/gamekit/libs/GameConfig.cmake index 0c2de744b8..25a6f97d83 100644 --- a/doomsday/libs/gamekit/libs/GameConfig.cmake +++ b/doomsday/libs/gamekit/libs/GameConfig.cmake @@ -105,19 +105,21 @@ macro (deng_add_gamelib target) # if (NOT APPLE) install (TARGETS ${target} - EXPORT ${target} + #EXPORT ${target} RUNTIME DESTINATION bin LIBRARY DESTINATION ${DE_INSTALL_LIB_DIR} - ARCHIVE DESTINATION ${DE_INSTALL_LIB_DIR} + #ARCHIVE DESTINATION ${DE_INSTALL_LIB_DIR} COMPONENT libs ) - install (EXPORT ${target} - DESTINATION ${DE_INSTALL_CMAKE_DIR}/${target} - FILE ${target}-config.cmake - NAMESPACE GameKit:: - COMPONENT sdk - ) - # endif () + if (DE_ENABLE_SDK) + install (TARGETS ${target} EXPORT ${target} ARCHIVE DESTINATION ${DE_INSTALL_LIB_DIR}) + install (EXPORT ${target} + DESTINATION ${DE_INSTALL_CMAKE_DIR}/${target} + FILE ${target}-config.cmake + NAMESPACE GameKit:: + COMPONENT sdk + ) + endif () # set (_src) # set (_script) endmacro (deng_add_gamelib)