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Documentation: Console commands and variables as Amethyst sources
Generated an .ame source for each console command and variable based on the cphelp/conhelp files. These are intended as the new master copy of this documentation. Later on the console help files will be generated out of these sources. Todo: Script for generating categorized wiki pages for commands and variables, plus index tables.
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# Reads a cphelp/conhelp file and outputs an .ame source for each | ||
# command and variable. | ||
# | ||
# Arguments: | ||
# 1 - input file (cphelp/conhelp) | ||
# 2 - component (engine, libcommon, etc.) | ||
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||
import os | ||
import sys | ||
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||
def escaped(s): | ||
result = '' | ||
for c in s: | ||
if c == '{': c = '@{' | ||
elif c == '}': c = '@}' | ||
elif c == '@': c = '@@' | ||
result += c | ||
return result | ||
|
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source = sys.argv[1] | ||
component = sys.argv[2] | ||
mode = None | ||
name = '' | ||
path = None | ||
output = None | ||
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print 'Component:', component | ||
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for line in file(source).readlines(): | ||
line = line.strip() | ||
if len(line) == 0: continue | ||
|
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if '# CONSOLE VARIABLE' in line: mode = 'variable' | ||
elif '# CONSOLE COMMAND' in line: mode = 'command' | ||
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if mode is None: continue | ||
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if line.startswith('['): | ||
name = line[1:-1].strip() | ||
outDir = os.path.join(component, mode) | ||
path = os.path.join(outDir, name + '.ame') | ||
print path | ||
if not os.path.exists(outDir): os.makedirs(outDir) | ||
output = file(path, 'w') | ||
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if output != None: | ||
if line.startswith('desc'): | ||
desc = line[line.index('=') + 1:].strip() | ||
print >> output, "@summary{\n %s\n}" % escaped(desc) | ||
elif line.startswith('inf'): | ||
info = line[line.index('=') + 1:].strip() | ||
print >> output, "@description{\n %s\n}" % escaped(info) | ||
|
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import os, sys | ||
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comps = ['libdoom', 'libheretic', 'libhexen'] | ||
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def unify(mode): | ||
for fn in os.listdir('libdoom/'+mode): | ||
# Do the others have this? | ||
content = file('libdoom/%s/%s' % (mode, fn)).read() | ||
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try: | ||
if content == file('libheretic/%s/%s' % (mode, fn)).read() and \ | ||
content == file('libhexen/%s/%s' % (mode, fn)).read(): | ||
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file('libcommon/%s/%s' % (mode, fn), 'w').write(content) | ||
for com in comps: | ||
os.remove('%s/%s/%s' % (com, mode, fn)) | ||
print 'unified', mode, fn | ||
except IOError: | ||
pass | ||
|
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unify('variable') | ||
unify('command') |
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@summary{ | ||
Add something to a cvar. | ||
} |
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@summary{ | ||
Execute the specified command after a delay. | ||
} | ||
@description{ | ||
Params: after (tics) (cmd)\nFor example, 'after 35 "echo End"'. | ||
} |
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@summary{ | ||
Create aliases for a (set of) console commands. | ||
} |
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@summary{ | ||
Summarize all help containing a search term. | ||
} |
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@summary{ | ||
Bind an input device to a player control. | ||
} |
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@summary{ | ||
Bind a console command to an event. | ||
} | ||
@description{ | ||
Params: bindevent (event-descriptor) (command)\nExamples:\n bindevent "key-M-down" @{print "M was pressed"@}\n bindevent "mouse-right-up + key-shift" @{print "RMB released while Shift down"@} | ||
} |
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@summary{ | ||
Set color of light at cursor. | ||
} | ||
@description{ | ||
Params: blc (red) (green) (blue)\nFor example, 'blc 1 0.5 0.2'. | ||
} |
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@summary{ | ||
Delete all lights. | ||
} |
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@summary{ | ||
Delete current/specified light. | ||
} |
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@summary{ | ||
Duplicate current/specified light, grab it. | ||
} |
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@summary{ | ||
Enter bias light edit mode. | ||
} |
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@summary{ | ||
Grab current/specified light, or ubgrab. | ||
} |
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@summary{ | ||
Show/hide the hue circle for color selection. | ||
} |
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@summary{ | ||
Set intensity of light at cursor. | ||
} |
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@summary{ | ||
Lock current/specified light. | ||
} |
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@summary{ | ||
Show/hide the bias menu. | ||
} |
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@summary{ | ||
Allocate new light and grab it. | ||
} |
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@summary{ | ||
Exit bias light edit mode. | ||
} |
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@summary{ | ||
Write the current lights to a DED file. | ||
} |
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@summary{ | ||
Unlock current/specified light. | ||
} |
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@summary{ | ||
Broadcast a chat message. | ||
} |
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@summary{ | ||
Send a chat message to the specified player. | ||
} |
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@summary{ | ||
Send a chat message to the specified player. | ||
} |
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@summary{ | ||
Clear the console buffer. | ||
} |
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@summary{ | ||
Deletes all existing bindings. | ||
} |
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@summary{ | ||
Close the console prompt. | ||
} |
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@summary{ | ||
Connect a local player. | ||
} | ||
@description{ | ||
Params: conlocp (playernum)\nFor example, 'conlocp 1'. | ||
} |
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@summary{ | ||
Connect to a server using TCP/IP. | ||
} |
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@summary{ | ||
Open the console prompt. | ||
} |
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@summary{ | ||
Open/close the console prompt. | ||
} |
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@summary{ | ||
Subtract 1 from a cvar. | ||
} |
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@summary{ | ||
Deletes all bindings to the given console command. | ||
} |
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@summary{ | ||
Write a reference lump file for a demo. | ||
} | ||
@description{ | ||
Params: demolump (demofile) (lumpfile)\nFor example, 'demolump demo1.dmo DEMO1'. | ||
} |
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@summary{ | ||
Print contents of directories. | ||
} | ||
@description{ | ||
Params: dir (dirs) ...\nFor example, 'dir data/'.\nVirtual files are listed, too.\nPaths are relative to the base path. | ||
} |
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@summary{ | ||
Dump a data lump currently loaded in memory. | ||
} | ||
@description{ | ||
Params: dump (name)\nFor example, 'dump PLAYPAL'. | ||
} |
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@summary{ | ||
Write the current keymap to a file. | ||
} | ||
@description{ | ||
Params: dumpkeymap (file)\nFor example, 'dumpkeymap finnish.dkm'. | ||
} |
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@summary{ | ||
Echo the parameters on separate lines. | ||
} | ||
@description{ | ||
Params: echo (cmd) ...\nFor example, 'echo "hello world"'. | ||
} |
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@summary{ | ||
Loads and executes a file containing console commands. | ||
} | ||
@description{ | ||
Params: exec (file) ...\nFor example, 'exec "myconfig.cfg"'. | ||
} |
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@summary{ | ||
Configure lens flares. | ||
} |
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@summary{ | ||
Modify fog settings. | ||
} |
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@summary{ | ||
Modify console font settings. | ||
} |
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@summary{ | ||
Show information about the console. | ||
} |
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@summary{ | ||
Execute a command if the condition is true. | ||
} |
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@summary{ | ||
Add 1 to a cvar. | ||
} |
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@summary{ | ||
Print extended information about a Material to the console. | ||
} | ||
@description{ | ||
Params: inspectmaterial (uri)\nFor example, 'inspectmaterial flats:fwater1'. | ||
} |
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@summary{ | ||
Print extended information about a Texture to the console. | ||
} | ||
@description{ | ||
Params: inspecttexture (uri)\nFor example, 'inspecttexture flats:fwater1'. | ||
} |
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@summary{ | ||
Load a DKM keymap file. | ||
} | ||
@description{ | ||
Params: keymap (dkm-file)\nFor example, 'keymap finnish'. | ||
} |
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@summary{ | ||
Kick client out of the game (server only). | ||
} | ||
@description{ | ||
Params: kick (playernum)\nFor example, 'kick 1'. | ||
} |
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@summary{ | ||
Show when the latest check for updates was made. | ||
} |
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@summary{ | ||
List all aliases and their expanded forms. | ||
} |
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@summary{ | ||
List all event binding classes. | ||
} |
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@summary{ | ||
List all event bindings. | ||
} |
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@summary{ | ||
List all console commands. | ||
} |
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@summary{ | ||
List the names of all player controls. | ||
} |
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@summary{ | ||
List all loaded resource files. | ||
} |
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@summary{ | ||
List all known fonts. | ||
} |
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@summary{ | ||
List all games. | ||
} |
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@summary{ | ||
List all currently active input devices and their controls. | ||
} |
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@summary{ | ||
List all loaded virtual resource files from container archives. | ||
} |
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@summary{ | ||
List all known surface materials. | ||
} |
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@summary{ | ||
List all known mobj types. | ||
} |
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@summary{ | ||
List all known textures. | ||
} |
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@summary{ | ||
List all console variables and their values. | ||
} |
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@summary{ | ||
Load a complete game or one or more data files (e.g., a WAD or a lump). | ||
} | ||
@description{ | ||
Params: load (name) ...\nFor example, 'load (gamename)' or 'load mylevel.wad'. | ||
} |
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@summary{ | ||
Log in to server console. | ||
} |
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@summary{ | ||
Terminate remote connection to server console. | ||
} |
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@summary{ | ||
Select the poorest rendering quality. | ||
} |
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@summary{ | ||
Print contents of directories. | ||
} | ||
@description{ | ||
Params: ls (dirs) ...\nFor example, 'ls data/'.\nVirtual files are listed, too.\nPaths are relative to the base path. | ||
} |
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