diff --git a/doomsday/sdk/libappfw/src/vrwindowtransform.cpp b/doomsday/sdk/libappfw/src/vrwindowtransform.cpp index 49490041b4..ca8cd32115 100644 --- a/doomsday/sdk/libappfw/src/vrwindowtransform.cpp +++ b/doomsday/sdk/libappfw/src/vrwindowtransform.cpp @@ -66,6 +66,8 @@ DENG2_PIMPL(VRWindowTransform) float displayModeDependentUIScalingFactor() const { + if(GuiWidget::toDevicePixels(1) == 1) return 1.0f; // Not enough pixels for good-quality scaling. + // Since the UI style doesn't yet support scaling at runtime based on // display resolution (or any other factor). return 1.f / Rangef(.5f, 1.0f).clamp((self.window().width() - GuiWidget::toDevicePixels(256.f)) /