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Fixed|Client: Reseting map's total counts
Clients receive total counts from the server, so a client shouldn't
touch them.
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skyjake committed Mar 18, 2013
1 parent f482252 commit a98e068
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion doomsday/plugins/common/src/p_mapsetup.c
Expand Up @@ -833,9 +833,12 @@ static void P_ResetWorldState(void)

P_PurgeDeferredSpawns();

if(!IS_CLIENT)
{
#if !__JHEXEN__
totalKills = totalItems = totalSecret = 0;
totalKills = totalItems = totalSecret = 0;
#endif
}

timerGame = 0;
if(deathmatch)
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