diff --git a/doomsday/engine/portable/src/dd_loop.c b/doomsday/engine/portable/src/dd_loop.c index 62f54e5ab3..b0f616f98a 100644 --- a/doomsday/engine/portable/src/dd_loop.c +++ b/doomsday/engine/portable/src/dd_loop.c @@ -410,8 +410,8 @@ void DD_AdvanceTime(timespan_t time) if(oldGameTic == SECONDS_TO_TICKS(gameTime)) { #ifdef _DEBUG - Con_Message("DD_AdvanceTime: Syncing gameTime with sharp ticks (tic=%i pos=%f)\n", - oldGameTic, frameTimePos); + VERBOSE( Con_Message("DD_AdvanceTime: Syncing gameTime with sharp ticks (tic=%i pos=%f)\n", + oldGameTic, frameTimePos) ); #endif // Realign. gameTime = (SECONDS_TO_TICKS(gameTime) + 1) / 35.f;