diff --git a/doomsday/vcconfig-example.bat b/doomsday/vcconfig-example.bat new file mode 100644 index 0000000000..2fc0bde092 --- /dev/null +++ b/doomsday/vcconfig-example.bat @@ -0,0 +1,46 @@ +REM Build configuration (example). +REM Modify and save as "vcconfig.bat". + +SET BIN_DIR=Bin\Release +SET OBJ_DIR=Obj\Release + +REM -=- Requirements for Doomsday.exe -=- +REM +REM ---- Platform SDK: +SET PLATFORM_INC=D:\VS.NET\Vc7\PlatformSDK\Include +SET PLATFORM_LIB=D:\VS.NET\VC7\PlatformSDK\Lib +SET LIBCI_LIB=D:\VS.NET\Vc7\Lib + +REM ---- DirectX: +SET DX_INC=D:\sdk\dx8\include +SET DX_LIB=D:\sdk\dx8\lib + +REM ---- FMOD: +SET FMOD_INC=D:\sdk\fmod\api\inc +SET FMOD_LIB=D:\sdk\fmod\api\lib + +REM ---- Creative Labs EAX: +SET EAX_INC=D:\sdk\Creative Labs\EAX 2.0 Extensions SDK\Include +SET EAX_LIB=D:\sdk\Creative Labs\EAX 2.0 Extensions SDK\Libs + +REM ---- SDL: +SET SDL_INC=D:\sdk\SDL-1.2.6\include +SET SDL_LIB=D:\sdk\SDL-1.2.6\lib + +REM ---- SDL_net: +SET SDLNET_INC=D:\sdk\SDL_net-1.2.5\include +SET SDLNET_LIB=D:\sdk\SDL_net-1.2.5\lib + + +REM -=- Requirements for drOpenGL.dll -=- +REM +REM ---- OpenGL (GL/gl.h, GL/glext.h, GL/glu.h): +SET GL_INC=D:\VS.NET\Vc7\Include + + +REM -=- Requirements for dsA3D.dll -=- +REM +REM ---- Aureal A3D: +SET A3D_INC=D:\sdk\Aureal\A3D 3.0 SDK\sdk\inc +SET A3D_LIB=D:\sdk\Aureal\A3D 3.0 SDK\sdk\lib +