diff --git a/doomsday/apps/client/net.dengine.client.pack/renderer.pack/shaders/fx/post.dei b/doomsday/apps/client/net.dengine.client.pack/renderer.pack/shaders/fx/post.dei index 7cf9d98769..d375f6bd7e 100644 --- a/doomsday/apps/client/net.dengine.client.pack/renderer.pack/shaders/fx/post.dei +++ b/doomsday/apps/client/net.dengine.client.pack/renderer.pack/shaders/fx/post.dei @@ -68,6 +68,7 @@ fx { vec4 colorized = rgbToHsv(original); colorized.x = 40.0; // Fix hue to gold. colorized.y = 1.0; // Full saturation. + colorized.z = pow(colorized.z, 1.75); // Darker curve. colorized = hsvToRgb(colorized); if (uFadeInOut < 1.0) { out_FragColor = mix(original, colorized, uFadeInOut);