diff --git a/doomsday/plugins/heretic/src/p_inter.c b/doomsday/plugins/heretic/src/p_inter.c index 95b5f46fb9..b0f23e2c80 100644 --- a/doomsday/plugins/heretic/src/p_inter.c +++ b/doomsday/plugins/heretic/src/p_inter.c @@ -72,7 +72,7 @@ static dd_bool giveOneAmmo(player_t *plr, ammotype_t ammoType, int numRounds) if(G_Ruleset_Skill() == SM_BABY || G_Ruleset_Skill() == SM_NIGHTMARE) { - numRounds += numRounds / 1; + numRounds += numRounds >> 1; } // Given the new ammo the player may want to change weapon automatically.