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Added var for number of texture units
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skyjake committed Jul 29, 2003
1 parent 9bd8eb9 commit e06e049
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1 change: 1 addition & 0 deletions doomsday/Include/gl_main.h
Expand Up @@ -31,6 +31,7 @@ void GL_ShutdownVarFont(void);
unsigned char *GL_GrabScreen(void);

extern int screenWidth, screenHeight, screenBits;
extern int numTexUnits;
extern int defResX, defResY;
extern float nearClip, farClip;
extern int viewph, viewpw, viewpx, viewpy;
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