diff --git a/doomsday/tools/savegametool/src/nativetranslator.cpp b/doomsday/tools/savegametool/src/nativetranslator.cpp index e098eacb29..0a9d78a940 100644 --- a/doomsday/tools/savegametool/src/nativetranslator.cpp +++ b/doomsday/tools/savegametool/src/nativetranslator.cpp @@ -222,7 +222,7 @@ DENG2_PIMPL(NativeTranslator) // determine the game identity key unambigously, without some assistance. if(gamemode == 4 /*doom2*/) { - if(fallbackGameId.isEmpty()) + if(!fallbackGameId.isEmpty()) { return fallbackGameId; }