diff --git a/doomsday/apps/client/src/render/r_things.cpp b/doomsday/apps/client/src/render/r_things.cpp index 23c7faae72..49bee44242 100644 --- a/doomsday/apps/client/src/render/r_things.cpp +++ b/doomsday/apps/client/src/render/r_things.cpp @@ -443,7 +443,8 @@ void R_ProjectSprite(mobj_t &mob) Vector4f ambientColor; duint vLightListIdx = 0; evaluateLighting(vis->pose.origin, subspace, vis->pose.distance, - fullbright, ambientColor, &vLightListIdx); + fullbright && !animator, // GL2 models lit with more granularity + ambientColor, &vLightListIdx); // Apply uniform alpha (overwritting intensity factor). ambientColor.w = alpha;