From ef6147a40861ed5099c3db63f1fd8252376e5ef7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jaakko=20Ker=C3=A4nen?= Date: Fri, 22 May 2015 17:35:45 +0300 Subject: [PATCH] Windows|Oculus Rift|CMake|Fixed: Use the correct LibOVR library path --- doomsday/cmake/FindOculusVR.cmake | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doomsday/cmake/FindOculusVR.cmake b/doomsday/cmake/FindOculusVR.cmake index 0d979fa142..6005ed7dab 100644 --- a/doomsday/cmake/FindOculusVR.cmake +++ b/doomsday/cmake/FindOculusVR.cmake @@ -62,8 +62,8 @@ if (LIBOVR_OVR_H AND DENG_ENABLE_OCULUS) link_framework (LibOVR INTERFACE IOKit) elseif (MSVC12) target_link_libraries (LibOVR INTERFACE - debug "${ovrDir}/Lib/Win32/VS2013/libovrd.lib" - optimized "${ovrDir}/Lib/Win32/VS2013/libovr.lib" + debug "${ovrDir}/Lib/Windows/Win32/Debug/VS2013/libovr.lib" + optimized "${ovrDir}/Lib/Windows/Win32/Release/VS2013/libovr.lib" general winmm shell32 ws2_32 ) endif ()