diff --git a/doomsday/client/data/cphelp.txt b/doomsday/client/data/cphelp.txt index 645272fad1..e3acb60a5e 100644 --- a/doomsday/client/data/cphelp.txt +++ b/doomsday/client/data/cphelp.txt @@ -174,7 +174,7 @@ inf = Params: inspectmaterial (uri)\nFor example, 'inspectmaterial flats:fwater1 [inspectsavegame] desc = Print detailed information about a saved game session to the console. -inf = Params: inspectgamesave (path)\nFor example, 'inspectsavegame /home/savegames/doom1-ultimate/doomsav1'. +inf = USAGE:\ninspectsavegame (path)\nThe (path) is an absolute path and name of the saved game session to be inspected. User savegames are located in /home/savegames/< "Game identity key" in wiki >. If the saved session belongs to the currently loaded game, the path component may be omitted.\nEXAMPLES:\nInspect the Hexen savegame "hex1" while the game is loaded:inspectsavegame Hex1\nInspect the Doom savegame "doomsav1" at any time:inspectsavegame /home/savegames/doom1-ultimate/doomsav1 [inspecttexture] desc = Print extended information about a Texture to the console. @@ -506,15 +506,6 @@ desc = TCP/IP address for searching servers. [net-ip-port] desc = TCP port to use for control connections. -[net-master-address] -desc = Master server IP address / name. - -[net-master-path] -desc = Master server path name. - -[net-master-port] -desc = Master server TCP/IP port. - [net-name] desc = Your name in multiplayer games. diff --git a/doomsday/doc/engine/variable/net-master-address.ame b/doomsday/doc/engine/variable/net-master-address.ame deleted file mode 100644 index 56c8635def..0000000000 --- a/doomsday/doc/engine/variable/net-master-address.ame +++ /dev/null @@ -1,3 +0,0 @@ -@summary{ - Master server IP address / name. -} diff --git a/doomsday/doc/engine/variable/net-master-path.ame b/doomsday/doc/engine/variable/net-master-path.ame deleted file mode 100644 index a16b2465e2..0000000000 --- a/doomsday/doc/engine/variable/net-master-path.ame +++ /dev/null @@ -1,3 +0,0 @@ -@summary{ - Master server path name. -} diff --git a/doomsday/doc/engine/variable/net-master-port.ame b/doomsday/doc/engine/variable/net-master-port.ame deleted file mode 100644 index 04cbdbcfc8..0000000000 --- a/doomsday/doc/engine/variable/net-master-port.ame +++ /dev/null @@ -1,3 +0,0 @@ -@summary{ - Master server TCP/IP port. -} diff --git a/doomsday/plugins/doom/data/conhelp.txt b/doomsday/plugins/doom/data/conhelp.txt index d749e0125d..7aaed47616 100644 --- a/doomsday/plugins/doom/data/conhelp.txt +++ b/doomsday/plugins/doom/data/conhelp.txt @@ -754,6 +754,9 @@ desc = 1=Players can only wallrun North (disables DOOM bug fix). [game-raiseghosts] desc = 1=Archviles raise ghosts from squished corpses (disables DOOM bug fix). +[game-save-auto-loadonreborn] +desc = 1=Load the auto save slot on player reborn. (default: off). + [game-skullsinwalls] desc = 1=Pain Elementals can spawn Lost Souls inside walls (disables DOOM bug fix). diff --git a/doomsday/plugins/heretic/data/conhelp.txt b/doomsday/plugins/heretic/data/conhelp.txt index d7fbdb0037..d5c7507dc9 100644 --- a/doomsday/plugins/heretic/data/conhelp.txt +++ b/doomsday/plugins/heretic/data/conhelp.txt @@ -757,6 +757,9 @@ desc = 1=Only some objects can hang over tall ledges (enables DOOM bug fix). [game-player-wallrun-northonly] desc = 1=Players can only wallrun North (disables DOOM bug fix). +[game-save-auto-loadonreborn] +desc = 1=Load the auto save slot on player reborn. (default: off). + [game-stats-items] desc = Current number of items.