diff --git a/doomsday/client/include/map/bspleaf.h b/doomsday/client/include/map/bspleaf.h index c320eae636..4b48ae65e9 100644 --- a/doomsday/client/include/map/bspleaf.h +++ b/doomsday/client/include/map/bspleaf.h @@ -225,7 +225,7 @@ class BspLeaf : public de::MapElement * * @see fanBase() */ - inline uint BspLeaf::numFanVertices() const + inline uint numFanVertices() const { // Are we to use one of the half-edge vertexes as the fan base? return hedgeCount() + (fanBase()? 0 : 2); diff --git a/doomsday/client/include/map/sector.h b/doomsday/client/include/map/sector.h index 94783e22e0..535dd2ea2d 100644 --- a/doomsday/client/include/map/sector.h +++ b/doomsday/client/include/map/sector.h @@ -390,7 +390,7 @@ class Sector : public de::MapElement, * * @see setLightColor(), setLightRed(), setLightGreen(), setLightBlue() */ - inline void setLightColorComponent(int component, float newStrength); + void setLightColorComponent(int component, float newStrength); /** * Change the strength of the red component of the ambient light color in diff --git a/doomsday/client/include/map/surface.h b/doomsday/client/include/map/surface.h index bd70145467..5d2a44ea70 100644 --- a/doomsday/client/include/map/surface.h +++ b/doomsday/client/include/map/surface.h @@ -365,7 +365,7 @@ class Surface : public de::MapElement * * @see setTintColor(), setTintRed(), setTintGreen(), setTintBlue() */ - inline void setTintColorComponent(int component, float newStrength); + void setTintColorComponent(int component, float newStrength); /** * Change the strength of the red component of the tint color for the surface. diff --git a/doomsday/client/src/map/hedge.cpp b/doomsday/client/src/map/hedge.cpp index e3a7f5246e..f1cebff440 100644 --- a/doomsday/client/src/map/hedge.cpp +++ b/doomsday/client/src/map/hedge.cpp @@ -527,7 +527,7 @@ void WallDivs_AssertInRange(walldivs_t *wd, coord_t low, coord_t hi) DENG2_ASSERT(node->height >= low && node->height <= hi); } #else - DENG2_UNUSED3(wd, ow, hi); + DENG2_UNUSED3(wd, low, hi); #endif }