From f8ee2663b183b14b929afc413bf0d0a8bbc3eb83 Mon Sep 17 00:00:00 2001 From: danij Date: Fri, 2 May 2014 22:35:20 +0100 Subject: [PATCH] Fixed|libcommon|GameSession: Replacing internal .save Info Following File::reinterpret() one must manually (re)populate() IssueID #1791 --- doomsday/plugins/common/src/gamesession.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/doomsday/plugins/common/src/gamesession.cpp b/doomsday/plugins/common/src/gamesession.cpp index bb17b03f10..1f05fcc30f 100644 --- a/doomsday/plugins/common/src/gamesession.cpp +++ b/doomsday/plugins/common/src/gamesession.cpp @@ -174,6 +174,7 @@ DENG2_PIMPL(GameSession), public SavedSession::IMapStateReaderFactory // We can now reinterpret and populate the contents of the archive. saved = &save.reinterpret()->as(); + saved->populate(); } // Save the current game state to the .save package.