diff --git a/doomsday/engine/portable/src/gl_main.c b/doomsday/engine/portable/src/gl_main.c index b659c8cb45..9061129190 100644 --- a/doomsday/engine/portable/src/gl_main.c +++ b/doomsday/engine/portable/src/gl_main.c @@ -223,7 +223,7 @@ void GL_DoUpdate(void) // Wait until the right time to show the frame so that the realized // frame rate is exactly right. - glFinish(); + glFlush(); DD_WaitForOptimalUpdateTime(); // Blit screen to video.