<?xml version="1.0" encoding="UTF-8"?>
<commit>
  <added type="array"/>
  <modified type="array">
    <modified>
      <diff>@@ -28,7 +28,7 @@ extern &quot;C&quot; {
  * AI Interface -&gt; engine callback.
  * Each AI Interface will receive an instance of this struct at initialization.
  * The interfaceId passed as the first parameter to each function in this struct
- * has to be the same as the one recieved by the interface,
+ * has to be the same as the one received by the interface,
  * when it received the instance of this struct.
  * @see SAIInterfaceLibrary
  */</diff>
      <filename>rts/ExternalAI/Interface/SAIInterfaceCallback.h</filename>
    </modified>
    <modified>
      <diff>@@ -24,7 +24,7 @@ protected:
 	/**
 	@brief register a command
 
-	PushAction will be called if this command is recieved by the console
+	PushAction will be called if this command is received by the console
 	*/
 	void RegisterAction(const std::string&amp; name);
 };</diff>
      <filename>rts/Game/Console.h</filename>
    </modified>
    <modified>
      <diff>@@ -133,10 +133,10 @@ private:
 	void GameEnd();
 	/// Send a message to other players (allows prefixed messages with e.g. &quot;a:...&quot;)
 	void SendNetChat(std::string message, int destination = -1);
-	/// Format and display a chat message recieved over network
+	/// Format and display a chat message received over network
 	void HandleChatMsg(const ChatMessage&amp; msg);
 	
-	/// synced actions (recieved from server) go in here
+	/// synced actions (received from server) go in here
 	void ActionReceived(const Action&amp;, int playernum);
 
 	void DrawInputText();</diff>
      <filename>rts/Game/Game.h</filename>
    </modified>
    <modified>
      <diff>@@ -240,7 +240,7 @@ void CPreGame::UpdateClientNet()
 				return;
 			}
 			default: {
-				logOutput.Print(&quot;Unknown net-msg recieved from CPreGame: %i&quot;, int(packet-&gt;data[0]));
+				logOutput.Print(&quot;Unknown net-msg received from CPreGame: %i&quot;, int(packet-&gt;data[0]));
 				break;
 			}
 		}</diff>
      <filename>rts/Game/PreGame.cpp</filename>
    </modified>
    <modified>
      <diff>@@ -62,9 +62,9 @@ private:
 	void GameDataReceived(boost::shared_ptr&lt;const netcode::RawPacket&gt; packet);
 
 	/**
-	@brief GameData we recieved from server
+	@brief GameData we received from server
 	
-	We won't start until we recieved this
+	We won't start until we received this
 	*/
 	boost::scoped_ptr&lt;const GameData&gt; gameData;
 	boost::scoped_ptr&lt;const ClientSetup&gt; settings;</diff>
      <filename>rts/Game/PreGame.h</filename>
    </modified>
    <modified>
      <diff>@@ -94,7 +94,7 @@ namespace terrain {
 		float anisotropicFiltering; // level of anisotropic filtering - default is 0 (no anisotropy)
 
 		bool useStaticShadow;
-		bool forceFallbackTexturing; // only use GL_ARB_texture_env_combine even if shader GL extensions are avaiable
+		bool forceFallbackTexturing; // only use GL_ARB_texture_env_combine even if shader GL extensions are available
 		int maxLodLevel; // lower max lod usually requires less heavy texturing but more geometry
 	};
 </diff>
      <filename>rts/Map/SM3/terrain/Terrain.h</filename>
    </modified>
    <modified>
      <diff>@@ -161,9 +161,9 @@ namespace terrain {
 		if (cb) cb-&gt;PrintMsg (&quot;  parsing texture stages...&quot;);
 
 		if (!GLEW_ARB_multitexture)
-			throw std::runtime_error (&quot;No multitexture avaiable&quot;);
+			throw std::runtime_error (&quot;No multitexture available&quot;);
 		if (!GLEW_ARB_texture_env_combine)
-			throw std::runtime_error (&quot;Texture env combine extension not avaiable&quot;);
+			throw std::runtime_error (&quot;Texture env combine extension not available&quot;);
 
 		heightmapW = heightmap-&gt;w;
 		tdfParser = tdf;
@@ -289,7 +289,7 @@ namespace terrain {
 			lightmap = new Lightmap(heightmap, 2, 1,li);
 		}
 
-		// see how lighting should be implemented, based on config and avaiable textures
+		// see how lighting should be implemented, based on config and available textures
 		InstantiateShaders(cfg, cb);
 
 		if (cb) { cb-&gt;PrintMsg (&quot;  initializing terrain node shaders...&quot;); }</diff>
      <filename>rts/Map/SM3/terrain/TerrainTexture.cpp</filename>
    </modified>
    <modified>
      <diff>@@ -53,7 +53,7 @@ public:
 /**
 How Spring protocolheader looks like (size in bytes):
 4 (int): number of packet (continuous)
-4 (int):	last in order (tell the client we recieved all packages with packetNumber less or equal)
+4 (int):	last in order (tell the client we received all packages with packetNumber less or equal)
 1 (unsigned char): nak (we missed x packets, starting with firstUnacked)
 
 */
@@ -144,7 +144,7 @@ private:
 	int currentNum;
 
 	void SendPacket(Packet&amp; pkt);
-	/// packets we have recieved but not yet read
+	/// packets we have received but not yet read
 	packetMap waitingPackets;
 	int lastInOrder;
 	int lastNak;</diff>
      <filename>rts/System/Net/UDPConnection.h</filename>
    </modified>
    <modified>
      <diff>@@ -509,7 +509,7 @@ void CInputStreamSerializer::SerializeObjectPtr (void **ptr, creg::Class *cls)
 		StoredObject &amp;o = objects [id];
 		if (o.obj) *ptr = o.obj;
 		else {
-			// The object is not yet avaiable, so it needs fixing afterwards
+			// The object is not yet available, so it needs fixing afterwards
 			*ptr = (void*) 1;
 			UnfixedPtr ufp;
 			ufp.objID = id;</diff>
      <filename>rts/System/creg/Serializer.cpp</filename>
    </modified>
  </modified>
  <removed type="array"/>
  <parents type="array">
    <parent>
      <id>e676bd2949c92578926fa038ed556938f7f883cd</id>
    </parent>
  </parents>
  <author>
    <name>Tobi Vollebregt</name>
    <email>tobivollebregt@gmail.com</email>
  </author>
  <url>http://github.com/spring/spring/commit/37fcbba92f51183f0ce5734a3182147fcf7c1cb0</url>
  <id>37fcbba92f51183f0ce5734a3182147fcf7c1cb0</id>
  <committed-date>2009-10-31T09:51:06-07:00</committed-date>
  <authored-date>2009-10-31T09:51:06-07:00</authored-date>
  <message>applied patch 0003-Some-minor-spelling-corrections.patch by mammadori

(spelling corrections, mantis #1708)</message>
  <tree>f31d1912f9e825764a8eb15dbd2b17943eafb57b</tree>
  <committer>
    <name>Tobi Vollebregt</name>
    <email>tobivollebregt@gmail.com</email>
  </committer>
</commit>
