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// SuperTux | ||
// Copyright (C) 2014 Ingo Ruhnke <grumbel@gmail.com> | ||
// | ||
// This program is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU General Public License as published by | ||
// the Free Software Foundation, either version 3 of the License, or | ||
// (at your option) any later version. | ||
// | ||
// This program is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU General Public License for more details. | ||
// | ||
// You should have received a copy of the GNU General Public License | ||
// along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
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#include "object/torch.hpp" | ||
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#include "object/player.hpp" | ||
#include "sprite/sprite.hpp" | ||
#include "sprite/sprite_manager.hpp" | ||
#include "util/reader.hpp" | ||
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Torch::Torch(const Reader& reader) : | ||
m_torch(), | ||
m_flame(), | ||
m_flame_glow(), | ||
m_flame_light(), | ||
m_burning(true) | ||
{ | ||
reader.get("x", bbox.p1.x); | ||
reader.get("y", bbox.p1.y); | ||
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std::string sprite_name = "images/objects/torch/torch1.sprite"; | ||
reader.get("sprite", sprite_name); | ||
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bbox.p2.x = bbox.p1.x + 50; | ||
bbox.p2.y = bbox.p1.y + 50; | ||
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m_torch = SpriteManager::current()->create(sprite_name); | ||
m_flame = SpriteManager::current()->create("images/objects/torch/flame.sprite"); | ||
m_flame_glow = SpriteManager::current()->create("images/objects/torch/flame_glow.sprite"); | ||
m_flame_glow->set_blend(Blend(GL_SRC_ALPHA, GL_ONE)); | ||
m_flame_light = SpriteManager::current()->create("images/objects/torch/flame_light.sprite"); | ||
m_flame_light->set_blend(Blend(GL_SRC_ALPHA, GL_ONE)); | ||
set_group(COLGROUP_TOUCHABLE); | ||
} | ||
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void | ||
Torch::draw(DrawingContext& context) | ||
{ | ||
if (m_burning) | ||
{ | ||
m_flame->draw(context, get_pos(), LAYER_TILES - 1); | ||
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context.push_target(); | ||
context.set_target(DrawingContext::LIGHTMAP); | ||
m_flame_light->draw(context, get_pos(), 0); | ||
context.pop_target(); | ||
} | ||
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m_torch->draw(context, get_pos(), LAYER_TILES - 1); | ||
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if (m_burning) | ||
{ | ||
m_flame_glow->draw(context, get_pos(), LAYER_TILES - 1); | ||
} | ||
} | ||
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void | ||
Torch::update(float) | ||
{ | ||
} | ||
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HitResponse | ||
Torch::collision(GameObject& other, const CollisionHit& ) | ||
{ | ||
// FIXME: this doesn't work, as bbox is wrong | ||
Player* player = dynamic_cast<Player*>(&other); | ||
if(player == 0) | ||
{ | ||
return ABORT_MOVE; | ||
} | ||
else | ||
{ | ||
m_burning = true; | ||
return ABORT_MOVE; | ||
} | ||
} | ||
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/* EOF */ |
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// SuperTux | ||
// Copyright (C) 2014 Ingo Ruhnke <grumbel@gmail.com> | ||
// | ||
// This program is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU General Public License as published by | ||
// the Free Software Foundation, either version 3 of the License, or | ||
// (at your option) any later version. | ||
// | ||
// This program is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU General Public License for more details. | ||
// | ||
// You should have received a copy of the GNU General Public License | ||
// along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
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#ifndef HEADER_SUPERTUX_OBJECT_TORCH_HPP | ||
#define HEADER_SUPERTUX_OBJECT_TORCH_HPP | ||
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#include <memory> | ||
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#include "sprite/sprite_ptr.hpp" | ||
#include "supertux/moving_object.hpp" | ||
#include "util/reader_fwd.hpp" | ||
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class Torch : public MovingObject | ||
{ | ||
public: | ||
Torch(const Reader& reader); | ||
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void draw(DrawingContext& context) override; | ||
void update(float) override; | ||
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HitResponse collision(GameObject& other, const CollisionHit& ); | ||
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private: | ||
SpritePtr m_torch; | ||
SpritePtr m_flame; | ||
SpritePtr m_flame_glow; | ||
SpritePtr m_flame_light; | ||
bool m_burning; | ||
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private: | ||
Torch(const Torch&) = delete; | ||
Torch& operator=(const Torch&) = delete; | ||
}; | ||
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#endif | ||
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/* EOF */ |
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