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Replaced old SDL1 surface flags with 0
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Grumbel committed Aug 3, 2014
1 parent b4ffa23 commit 869d7cf
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Showing 2 changed files with 4 additions and 4 deletions.
4 changes: 2 additions & 2 deletions src/video/gl/gl_renderer.cpp
Expand Up @@ -393,9 +393,9 @@ GLRenderer::do_take_screenshot()
SDL_Surface *shot_surf;
// create surface to hold screenshot
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
shot_surf = SDL_CreateRGBSurface(SDL_HWSURFACE, SCREEN_WIDTH, SCREEN_HEIGHT, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0);
shot_surf = SDL_CreateRGBSurface(0, SCREEN_WIDTH, SCREEN_HEIGHT, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0);
#else
shot_surf = SDL_CreateRGBSurface(SDL_HWSURFACE, SCREEN_WIDTH, SCREEN_HEIGHT, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0);
shot_surf = SDL_CreateRGBSurface(0, SCREEN_WIDTH, SCREEN_HEIGHT, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0);
#endif
if (!shot_surf) {
log_warning << "Could not create RGB Surface to contain screenshot" << std::endl;
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4 changes: 2 additions & 2 deletions src/video/gl/gl_texture.cpp
Expand Up @@ -93,11 +93,11 @@ GLTexture::GLTexture(SDL_Surface* image) :
image_height = image->h;

#if SDL_BYTEORDER == SDL_BIG_ENDIAN
SDL_Surface* convert = SDL_CreateRGBSurface(SDL_HWSURFACE,
SDL_Surface* convert = SDL_CreateRGBSurface(0,
texture_width, texture_height, 32,
0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff);
#else
SDL_Surface* convert = SDL_CreateRGBSurface(SDL_HWSURFACE,
SDL_Surface* convert = SDL_CreateRGBSurface(0,
texture_width, texture_height, 32,
0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);
#endif
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