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README.markdown
MMO Project
Intro
This is Silas's first real try at creating an MMO based on his incredibly awesome ideas on what it should look like.
Architecture
The MMO consists of a bootstrap-style engine (hopefully). Basically, I implement the bare requirements for an engine, then a layer that improves on that, then user code.
Steps To Be Done
- Finish the grammar parser
- 'Steal' the grammar defs from Inform
- 'Steal' the grammar subs from Inform
- Figure out a language for Routines
- Implement login and player persistence









