tekkub / panda

WoW Addon - Prospecting and Disenchanting Aide

This URL has Read+Write access

panda / Disenchanting.lua
100644 227 lines (178 sloc) 8.494 kb
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227

 
local tip = DEATinyGratuity
DEATinyGratuity = nil
 
 
local ICONSIZE = 32
local NUM_LINES = math.floor(305/ICONSIZE)
local OFFSET = math.floor((305 - NUM_LINES*ICONSIZE)/(NUM_LINES+1))
local BUTTON_WIDTH = math.floor((630 - OFFSET*2-15)/2)
NUM_LINES = NUM_LINES*2
 
local showBOP, nocompare, frame = false
local notDEable = {
["32540"] = true,
["32541"] = true,
["18665"] = true,
["21766"] = true,
["5004"] = true,
["20408"] = true,
["20406"] = true,
["20407"] = true,
["14812"] = true,
["31336"] = true,
["32660"] = true,
["32662"] = true,
["11288"] = true,
["11290"] = true,
["12772"] = true,
["11287"] = true,
["11289"] = true,
["29378"] = true,
}
 
local GS = Panda.GS
local function IsBound(bag, slot)
tip:SetBagItem(bag, slot)
for i=1,30 do
if tip.L[i] == "Soulbound" then return true end
end
end
 
 
function Panda:DEable(link)
local id = type(link) == "number" and link or select(3, link:find("item:(%d+):"))
if id and notDEable[id] then return end
 
local _, _, qual, itemLevel, _, itemType = GetItemInfo(link)
if (itemType == "Armor" or itemType == "Weapon") and qual > 1 and qual < 5 then return true end
end
 
 
local function GSC(cash)
if not cash then return end
local g, s, c = floor(cash/10000), floor((cash/100)%100), cash%100
if g > 0 then return string.format("|cffffd700%d.|cffc7c7cf%02d.|cffeda55f%02d", g, s, c)
elseif s > 0 then return string.format("|cffc7c7cf%d.|cffeda55f%02d", s, c)
else return string.format("|cffc7c7cf%d", c) end
end
 
 
local function cfs(frame, a1, a2, a3, ...)
local fs = frame:CreateFontString(a1, a2, a3)
fs:SetPoint(...)
return fs
end
 
 
local gii = GetItemInfo
local function GetItemInfo(i)
if i then return gii(i) end
end
 
 
local function ShowItemDetails(self)
if not (self.bag and self.slot) then return end
 
nocompare = true
GameTooltip:SetOwner(self, "ANCHOR_NONE")
GameTooltip:SetPoint("TOPLEFT", self, "TOPRIGHT")
GameTooltip:SetBagItem(self.bag, self.slot)
 
local link = GetContainerItemLink(self.bag, self.slot)
if not link then return end
 
local name, _, _, itemLevel, _, itemType, itemSubType, _, _, texture = GetItemInfo(link)
local id1, tqty1, prob1, qty1, weight1, id2, tqty2, prob2, qty2, weight2, id3, tqty3, prob3, qty3, weight3 = Panda:GetPossibleDisenchants(link)
local bo1, bo2, bo3 = Panda:GetAHBuyout(id1), Panda:GetAHBuyout(id2), Panda:GetAHBuyout(id3)
local _, link1 = GetItemInfo(id1)
local _, link2 = GetItemInfo(id2)
local _, link3 = GetItemInfo(id3)
local val = (id1 and weight1*qty1*bo1 or 0) + (id2 and weight2*qty2*bo2 or 0) + (id3 and weight3*qty3*bo3 or 0)
 
frame.item1:SetText(link3); frame.prob1:SetText(prob3); frame.total1:SetText(GS(bo3)); frame.qty1:SetText(tqty3)
frame.item2:SetText(link2); frame.prob2:SetText(prob2); frame.total2:SetText(GS(bo2)); frame.qty2:SetText(tqty2)
frame.item3:SetText(link1); frame.prob3:SetText(prob1); frame.total3:SetText(GS(bo1)); frame.qty3:SetText(tqty1)
frame.estde:SetText(GS(val))
 
frame.itemdetails:Show()
end
 
 
local function HideItemDetails(self)
nocompare = nil
GameTooltip:Hide()
frame.itemdetails:Hide()
end
 
 
local function HideCompareTooltip(self)
if nocompare then self:Hide() end
end
 
 
function Panda:DisenchantBagUpdate()
local i = 1
frame.NoItems:Hide()
 
for bag=0,4 do
for slot=1,GetContainerNumSlots(bag) do
local link = GetContainerItemLink(bag, slot)
local bound = IsBound(bag, slot)
if link and self:DEable(link) and (showBOP or not bound) then
local name, _, _, itemLevel, _, itemType, itemSubType, _, _, texture = GetItemInfo(link)
 
local l = frame.lines[i]
if self.canDisenchant then l:SetAttribute("macrotext", string.format("/cast Disenchant\n/use %s %s", bag, slot)) end
l.bag, l.slot = bag, slot
l.icon:SetTexture(texture)
l.name:SetText(link)
l.type:SetText(itemType)
l.bind:SetText(bound and "Soulbound" or "Bind on Equip")
l:Show()
 
i = i + 1
if i > NUM_LINES then return end
end
end
end
 
if i == 1 then frame.NoItems:Show() end
 
for j=i,NUM_LINES do frame.lines[j]:Hide() end
end
 
 
function Panda:CreateDisenchantingPanel()
frame = CreateFrame("Frame", nil, UIParent)
--~ frame:SetWidth(630)
--~ frame:SetHeight(305)
--~ frame:SetPoint("TOPLEFT", 190, -103)
 
frame.NoItems = cfs(frame, nil, "ARTWORK", "GameFontNormalHuge", "CENTER")
frame.NoItems:SetText("Nothing to disenchant!")
 
frame.BOP = CreateFrame("CheckButton", "DEAFrameDEShowBOP", frame, "OptionsCheckButtonTemplate")
frame.BOP:SetWidth(22)
frame.BOP:SetHeight(22)
frame.BOP:SetPoint("TOPLEFT", frame, "BOTTOMLEFT", 0, -4)
frame.BOPlabel = cfs(frame.BOP, nil, "ARTWORK", "GameFontNormalSmall", "LEFT", frame.BOP, "RIGHT", 5, 0)
frame.BOPlabel:SetText("Show soulbound items")
frame.BOP:SetScript("OnClick", function() showBOP = not showBOP; self:DisenchantBagUpdate(self) end)
 
frame.itemdetails = CreateFrame("Frame", nil, frame)
frame.itemdetails:SetWidth(630)
frame.itemdetails:SetHeight(48)
frame.itemdetails:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", -3, 8)
frame.total1 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", 0, 36)
frame.total2 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", 0, 24)
frame.total3 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", 0, 12)
frame.item1 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", -150, 36)
frame.item2 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", -150, 24)
frame.item3 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", -150, 12)
frame.prob1 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", -80, 36)
frame.prob2 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", -80, 24)
frame.prob3 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", -80, 12)
frame.qty1 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", -40, 36)
frame.qty2 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", -40, 24)
frame.qty3 = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", -40, 12)
frame.estde = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontHighlightSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", 0, 0)
frame.elabel = cfs(frame.itemdetails, nil, "ARTWORK", "GameFontNormalSmall", "BOTTOMRIGHT", frame.itemdetails, "BOTTOMRIGHT", -60, 0)
frame.elabel:SetText("Estimated DE Value: ")
frame.itemdetails:Hide()
 
frame.lines = {}
for i=1,NUM_LINES do
local f = CreateFrame("CheckButton", "DEADEFrame"..i, frame, "SecureActionButtonTemplate")
if i <= (NUM_LINES/2) then f:SetPoint("TOPLEFT", frame, OFFSET, ICONSIZE-i*(ICONSIZE+OFFSET))
else f:SetPoint("TOPRIGHT", frame, -OFFSET, ICONSIZE-(i-NUM_LINES/2)*(ICONSIZE+OFFSET)) end
f:SetHeight(ICONSIZE)
f:SetWidth(BUTTON_WIDTH)
f:SetScript("OnEnter", ShowItemDetails)
f:SetScript("OnLeave", HideItemDetails)
if self.canDisenchant then f:SetAttribute("type", "macro") end
 
f.icon = f:CreateTexture(nil, "ARTWORK")
f.icon:SetPoint("TOPLEFT")
f.icon:SetWidth(ICONSIZE)
f.icon:SetHeight(ICONSIZE)
 
f.name = cfs(f, nil, "ARTWORK", "GameFontHighlightSmall", "TOPLEFT", f.icon, "TOPRIGHT", 5, 0)
f.type = cfs(f, nil, "ARTWORK", "GameFontHighlightSmall", "TOPLEFT", f.icon, "TOPRIGHT", 5, -12)
f.bind = cfs(f, nil, "ARTWORK", "GameFontHighlightSmall", "TOPRIGHT", f, "TOPRIGHT", -5, -12)
 
frame.lines[i] = f
end
 
self:RegisterEvent("BAG_UPDATE", "DisenchantBagUpdate")
self:DisenchantBagUpdate()
 
frame:SetScript("OnShow", function()
self:RegisterEvent("BAG_UPDATE", "DisenchantBagUpdate")
self:DisenchantBagUpdate()
OpenBackpack()
end)
frame:SetScript("OnHide", function() self:UnregisterEvent("BAG_UPDATE") end)
 
-- Block compare tips when showing tip
ShoppingTooltip1:SetScript("OnShow", HideCompareTooltip)
ShoppingTooltip2:SetScript("OnShow", HideCompareTooltip)
 
return frame
end