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WindowsStore: Added empty project for prototyping.
Related to issue #423.
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# Set the merge driver for project and solution files | ||
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# Merging from the command prompt will add diff markers to the files if there | ||
# are conflicts (Merging from VS is not affected by the settings below, in VS | ||
# the diff markers are never inserted). Diff markers may cause the following | ||
# file extensions to fail to load in VS. An alternative would be to treat | ||
# these files as binary and thus will always conflict and require user | ||
# intervention with every merge. To do so, just uncomment the entries below | ||
############################################################################### | ||
#*.sln merge=binary | ||
#*.csproj merge=binary | ||
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# is only available from the command line. Turn it on by uncommenting the | ||
# entries below. | ||
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#*.doc diff=astextplain | ||
#*.DOC diff=astextplain | ||
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## Ignore Visual Studio temporary files, build results, and | ||
## files generated by popular Visual Studio add-ons. | ||
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# User-specific files | ||
*.suo | ||
*.user | ||
*.sln.docstates | ||
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# Build results | ||
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[Dd]ebug/ | ||
[Rr]elease/ | ||
x64/ | ||
build/ | ||
[Bb]in/ | ||
[Oo]bj/ | ||
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# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets | ||
!packages/*/build/ | ||
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# MSTest test Results | ||
[Tt]est[Rr]esult*/ | ||
[Bb]uild[Ll]og.* | ||
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*_i.c | ||
*_p.c | ||
*.ilk | ||
*.meta | ||
*.obj | ||
*.pch | ||
*.pdb | ||
*.pgc | ||
*.pgd | ||
*.rsp | ||
*.sbr | ||
*.tlb | ||
*.tli | ||
*.tlh | ||
*.tmp | ||
*.tmp_proj | ||
*.log | ||
*.vspscc | ||
*.vssscc | ||
.builds | ||
*.pidb | ||
*.log | ||
*.scc | ||
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# Visual C++ cache files | ||
ipch/ | ||
*.aps | ||
*.ncb | ||
*.opensdf | ||
*.sdf | ||
*.cachefile | ||
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# Visual Studio profiler | ||
*.psess | ||
*.vsp | ||
*.vspx | ||
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*.gpState | ||
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# ReSharper is a .NET coding add-in | ||
_ReSharper*/ | ||
*.[Rr]e[Ss]harper | ||
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# TeamCity is a build add-in | ||
_TeamCity* | ||
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# DotCover is a Code Coverage Tool | ||
*.dotCover | ||
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# NCrunch | ||
*.ncrunch* | ||
.*crunch*.local.xml | ||
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# Installshield output folder | ||
[Ee]xpress/ | ||
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# DocProject is a documentation generator add-in | ||
DocProject/buildhelp/ | ||
DocProject/Help/*.HxT | ||
DocProject/Help/*.HxC | ||
DocProject/Help/*.hhc | ||
DocProject/Help/*.hhk | ||
DocProject/Help/*.hhp | ||
DocProject/Help/Html2 | ||
DocProject/Help/html | ||
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# Click-Once directory | ||
publish/ | ||
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# Publish Web Output | ||
*.Publish.xml | ||
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# NuGet Packages Directory | ||
## TODO: If you have NuGet Package Restore enabled, uncomment the next line | ||
#packages/ | ||
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# Windows Azure Build Output | ||
csx | ||
*.build.csdef | ||
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# Windows Store app package directory | ||
AppPackages/ | ||
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# Others | ||
sql/ | ||
*.Cache | ||
ClientBin/ | ||
[Ss]tyle[Cc]op.* | ||
~$* | ||
*~ | ||
*.dbmdl | ||
*.[Pp]ublish.xml | ||
*.pfx | ||
*.publishsettings | ||
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# RIA/Silverlight projects | ||
Generated_Code/ | ||
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# Backup & report files from converting an old project file to a newer | ||
# Visual Studio version. Backup files are not needed, because we have git ;-) | ||
_UpgradeReport_Files/ | ||
Backup*/ | ||
UpgradeLog*.XML | ||
UpgradeLog*.htm | ||
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# SQL Server files | ||
App_Data/*.mdf | ||
App_Data/*.ldf | ||
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#LightSwitch generated files | ||
GeneratedArtifacts/ | ||
_Pvt_Extensions/ | ||
ModelManifest.xml | ||
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# ========================= | ||
# Windows detritus | ||
# ========================= | ||
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# Windows image file caches | ||
Thumbs.db | ||
ehthumbs.db | ||
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# Folder config file | ||
Desktop.ini | ||
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# Recycle Bin used on file shares | ||
$RECYCLE.BIN/ | ||
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# Mac desktop service store files | ||
.DS_Store |
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<Application | ||
x:Class="MPfm.WindowsStore.App" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:local="using:MPfm.WindowsStore" | ||
xmlns:localData="using:MPfm.WindowsStore.Data"> | ||
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<Application.Resources> | ||
<ResourceDictionary> | ||
<ResourceDictionary.MergedDictionaries> | ||
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<!-- | ||
Styles that define common aspects of the platform look and feel | ||
Required by Visual Studio project and item templates | ||
--> | ||
<ResourceDictionary Source="Common/StandardStyles.xaml"/> | ||
</ResourceDictionary.MergedDictionaries> | ||
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<!-- Application-specific resources --> | ||
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<x:String x:Key="AppName">MPfm.WindowsStore</x:String> | ||
</ResourceDictionary> | ||
</Application.Resources> | ||
</Application> |
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using MPfm.WindowsStore.Common; | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.IO; | ||
using System.Linq; | ||
using Windows.ApplicationModel; | ||
using Windows.ApplicationModel.Activation; | ||
using Windows.Foundation; | ||
using Windows.Foundation.Collections; | ||
using Windows.UI.Xaml; | ||
using Windows.UI.Xaml.Controls; | ||
using Windows.UI.Xaml.Controls.Primitives; | ||
using Windows.UI.Xaml.Data; | ||
using Windows.UI.Xaml.Input; | ||
using Windows.UI.Xaml.Media; | ||
using Windows.UI.Xaml.Navigation; | ||
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// The Split App template is documented at http://go.microsoft.com/fwlink/?LinkId=234228 | ||
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namespace MPfm.WindowsStore | ||
{ | ||
/// <summary> | ||
/// Provides application-specific behavior to supplement the default Application class. | ||
/// </summary> | ||
sealed partial class App : Application | ||
{ | ||
/// <summary> | ||
/// Initializes the singleton Application object. This is the first line of authored code | ||
/// executed, and as such is the logical equivalent of main() or WinMain(). | ||
/// </summary> | ||
public App() | ||
{ | ||
this.InitializeComponent(); | ||
this.Suspending += OnSuspending; | ||
} | ||
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/// <summary> | ||
/// Invoked when the application is launched normally by the end user. Other entry points | ||
/// will be used when the application is launched to open a specific file, to display | ||
/// search results, and so forth. | ||
/// </summary> | ||
/// <param name="args">Details about the launch request and process.</param> | ||
protected override async void OnLaunched(LaunchActivatedEventArgs args) | ||
{ | ||
Frame rootFrame = Window.Current.Content as Frame; | ||
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// Do not repeat app initialization when the Window already has content, | ||
// just ensure that the window is active | ||
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if (rootFrame == null) | ||
{ | ||
// Create a Frame to act as the navigation context and navigate to the first page | ||
rootFrame = new Frame(); | ||
//Associate the frame with a SuspensionManager key | ||
SuspensionManager.RegisterFrame(rootFrame, "AppFrame"); | ||
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if (args.PreviousExecutionState == ApplicationExecutionState.Terminated) | ||
{ | ||
// Restore the saved session state only when appropriate | ||
try | ||
{ | ||
await SuspensionManager.RestoreAsync(); | ||
} | ||
catch (SuspensionManagerException) | ||
{ | ||
//Something went wrong restoring state. | ||
//Assume there is no state and continue | ||
} | ||
} | ||
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// Place the frame in the current Window | ||
Window.Current.Content = rootFrame; | ||
} | ||
if (rootFrame.Content == null) | ||
{ | ||
// When the navigation stack isn't restored navigate to the first page, | ||
// configuring the new page by passing required information as a navigation | ||
// parameter | ||
if (!rootFrame.Navigate(typeof(ItemsPage), "AllGroups")) | ||
{ | ||
throw new Exception("Failed to create initial page"); | ||
} | ||
} | ||
// Ensure the current window is active | ||
Window.Current.Activate(); | ||
} | ||
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/// <summary> | ||
/// Invoked when application execution is being suspended. Application state is saved | ||
/// without knowing whether the application will be terminated or resumed with the contents | ||
/// of memory still intact. | ||
/// </summary> | ||
/// <param name="sender">The source of the suspend request.</param> | ||
/// <param name="e">Details about the suspend request.</param> | ||
private async void OnSuspending(object sender, SuspendingEventArgs e) | ||
{ | ||
var deferral = e.SuspendingOperation.GetDeferral(); | ||
await SuspensionManager.SaveAsync(); | ||
deferral.Complete(); | ||
} | ||
} | ||
} |
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