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Description: psx4all - Sony Playstation 1 emulator for various handhelds.
Homepage: http://www.zodttd.com
Clone URL: git://github.com/zodttd/psx4all.git
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psx4all / Makefile.iphone
100644 243 lines (198 sloc) 5.763 kb
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VERSION = 0.3.0
 
O = o
 
ZODTTD=1
 
ifdef ZODTTD
  CC = /usr/local/bin/arm-apple-darwin8-gcc
  CXX = /usr/local/bin/arm-apple-darwin8-g++
  AS = /usr/local/bin/arm-apple-darwin8-g++
  AR = /usr/local/bin/arm-apple-darwin8-ar
  STRIP = /usr/local/bin/arm-apple-darwin8-strip
  INC =
  INCS = ${INC}
  LD = /usr/local/bin/arm-apple-darwin8-g++
  LDFLAGS = \
            -lobjc \
            -framework CoreFoundation \
            -framework Foundation \
            -framework UIKit \
            -framework LayerKit \
            -framework CoreGraphics \
            -framework GraphicsServices \
            -framework CoreSurface \
            -framework CoreAudio \
            -framework Celestial \
            -framework AudioToolbox \
            -lz
endif
 
#STD_INTERP=1
#NAME = psx4allint
 
STD_PSXREC=1
NAME = psx4all
 
PROG = $(NAME)
 
USE_HLE=1
NEWSPU=1
GPUAPI=1
#NEWGPU=1
#DUMMYGPU=1
#NULLSPU=1
 
DEFS += -DUSE_OLD_COUNTERS
#DEFS += -DNOSOUND
 
#DEFS += -DNO_RENDER
 
#DEFS += -DEMU_LOG -DLOG_STDOUT
#DEFS += -DPROFILER_PSX4ALL
#DEFS += -DPROFILER_SDL
#DEFS += -DAUTOEVENTS=4000
#DEFS += -DMAXFRAMES=4000
#DEFS += -DNOTHREADLIB
#DEFS += -DGP2X_SDLWRAPPER_NODOUBLEBUFFER
 
 
ifdef STD_INTERP
DEFS += -DINTERP
endif
 
ifdef STD_PSXREC
DEFS += -DDYNAREC
endif
 
ifdef USE_HLE
DEFS += -DWITH_HLE
endif
 
DEFAULT_CFLAGS = -DIPHONE -DARM_ARCH -DDATA_PREFIX=\"example/\" -DROM_PREFIX=\"./\" -Isrc -Isrc/iphone -I$(INCS)
 
#-mcpu=arm1176jzf-s
MORE_CFLAGS =
MORE_CFLAGS += -mhard-float -march=armv6 -maspen-version-min=1.0 -O3 -ftemplate-depth-36
MORE_CFLAGS += -fomit-frame-pointer
MORE_CFLAGS += -mstructure-size-boundary=32 -falign-functions=32 -falign-loops -falign-labels -falign-jumps -fno-builtin -fno-common
MORE_CFLAGS += -frename-registers -finline -finline-functions
MORE_CFLAGS += -fstrict-aliasing -fexpensive-optimizations -fweb -funroll-loops -fstrength-reduce
MORE_CFLAGS += -fsigned-char
MORE_CFLAGS += -DLSB_FIRST -DSIGNED_SAMPLES -DACORN -DINLINE="inline"
MORE_CFLAGS += -DVERSION='"$(VERSION)"'
 
MORE_CFLAGS += -DMITSHM $(DEFS) -DUNZIP_SUPPORT -DZLIB -DHAVE_MKSTEMP -DHAVE_STRINGS_H
#'-DACCEPT_SIZE_T=int'
 
CFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS)
CPPFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS)
ASFLAGS = -c $(DEFAULT_CFLAGS) $(MORE_CFLAGS)
 
#all: $(PROG)
 
ASM_OBJS =
 
# src/arm/memcmp.S \
# src/arm/memcpy.S \
# src/arm/memset.S \
# src/arm/strcmp.S \
# src/arm/strlen.S \
# src/arm/strncmp.S
 
OBJS = \
src/main.o \
src/cdrom.o \
src/decode_xa.o \
src/mdec.o \
src/misc.o \
src/bios.o \
src/dma.o \
src/hle.o \
src/hw.o \
src/components.o \
src/pad.o \
src/sio.o \
src/spu.o \
src/iphone/minimal.o \
src/iphone/main.o \
src/iphone/app.o \
src/iphone/ControllerView.o \
src/iphone/MainView.o \
src/iphone/FileTable.o \
src/iphone/FileBrowser.o \
src/iphone/EmulationView.o \
src/iphone/ScreenView.o \
src/iphone/app_iPhone.o \
src/iphone/JoyPad.o
 
OBJS += src/cdr/oldversion/cdriso.o
 
#OBJS += src/cdr/CDDAData.o
#OBJS += src/cdr/FileInterface.o
#OBJS += src/cdr/Globals.o
#OBJS += src/cdr/Open.o
#OBJS += src/cdr/SubchannelData.o
#OBJS += src/cdr/TrackParser.o
#OBJS += src/cdr/unrar/unrarlib.o
#OBJS += src/cdr/bzip/blocksort.o
#OBJS += src/cdr/bzip/bzlib.o
#OBJS += src/cdr/bzip/compress.o
#OBJS += src/cdr/bzip/crctable.o
#OBJS += src/cdr/bzip/decompress.o
#OBJS += src/cdr/bzip/huffman.o
#OBJS += src/cdr/bzip/randtable.o
 
ifdef NULLSPU
OBJS += src/nullspu/spu_core.o
else
ifdef NEWSPU
OBJS += \
src/franspu/spu_callback.o \
src/franspu/spu_dma.o \
src/franspu/spu_registers.o \
src/franspu/spu_output_iphone.o
else
OBJS += \
src/petespu/stdafx.o \
src/petespu/adsr.o \
src/petespu/spu_dma.o \
src/petespu/freeze.o \
src/petespu/oss.o \
src/petespu/registers.o \
src/petespu/reverb.o \
src/petespu/spu.o \
src/petespu/xa.o
endif
endif
 
ifdef STD_INTERP
OBJS += src/interpreter/interpreter.o
OBJS += src/r3000a_new.o
OBJS += src/counters_new.o
OBJS += src/gte_pcsx.o
OBJS += src/gte_mame.o
OBJS += src/mem.o
endif
 
ifdef STD_PSXREC
OBJS += src/interpreter/interpreter.o
#OBJS += src/recompiler2/arm/arm_std_rec_big.o
OBJS += src/recompiler3/arm/recompiler.o
OBJS += src/r3000a_new.o
OBJS += src/counters_new.o
OBJS += src/gte_pcsx.o
OBJS += src/gte_mame.o
OBJS += src/mem.o
OBJS += src/recompiler3/arm/disasm.o
OBJS += src/recompiler3/arm/mips_disasm.o
endif
 
 
GPU_OBJS = src/gpuAPI/gpuAPI.o \
            src/gpuAPI/newGPU/newGPU.o \
            src/gpuAPI/newGPU/fixed.o \
            src/gpuAPI/newGPU/core_Command.o \
            src/gpuAPI/newGPU/core_Dma.o \
            src/gpuAPI/newGPU/core_Draw.o \
            src/gpuAPI/newGPU/core_Misc.o \
            src/gpuAPI/newGPU/raster_Sprite.o \
            src/gpuAPI/newGPU/raster_Poly.o \
            src/gpuAPI/newGPU/raster_Line.o \
            src/gpuAPI/newGPU/raster_Image.o \
            src/gpuAPI/newGPU/inner.o
 
# src/gpuAPI/drhellGPU/GPU.o
 
ASM_OBJS += src/iphone/ARM_asm.s
 
 
%.o: %.cpp
${CXX} -fpeel-loops ${CFLAGS} -c -o $@ $<
 
%.o: %.m
${CXX} -fpeel-loops ${CFLAGS} -c -o $@ $<
 
%.o: %.s
${CXX} -fpeel-loops ${CFLAGS} -c -o $@ $<
 
%.o: %.c
${CC} -fpeel-loops ${CFLAGS} -c -o $@ $<
 
all: ${OBJS} ${GPU_OBJS}
${LD} -O3 ${ASM_OBJS} ${CFLAGS} ${GPU_OBJS} ${OBJS} -o ${PROG} ${LDFLAGS}
# ${STRIP} ${PROG}
 
 
#$(PROG): $(OBJS) $(GPU_OBJS) $(ASM_OBJS)
# $(LD) $(CFLAGS) -o $(PROG) $(OBJS) $(GPU_OBJS) $(ASM_OBJS) $(LDFLAGS) -s
# $(STRIP) $(PROG)
 
run: $(PROG)
./$(PROG) example
 
clean:
$(RM) $(PROG) $(OBJS) $(GPU_OBJS)
 
test:
$(CXX) $(CFLAGS) -S -o src/main.cpp.S src/main.cpp
 
test2:
$(CXX) $(CFLAGS) -S -o src/misc.S src/misc.cpp