🎮 Technical Artist who speaks fluent Unreal Engine:
- 4+ years crafting XR broadcasting solutions in UE4/5
- Blueprint wizardry + C++ when things get serious
- Niagara particle systems & custom shaders (HLSL/GLSL)
- Motion capture (Blacktrax), physical computing and databse integration
- real-time optimization
- Web experiments with React, Three.js & creative coding (Touchdesigner, Houdini, Unreal Engine)
📺 Day job: Building interactive educational content @LUV | TFO 🎨 After hours: Tinkering with experimental media @NIKAI-INTERACTIVE 🧪 Always: Learning something new & probably breaking something in the process
Born in South America, creating in Toronto 🇨🇦 Coffee-fueled, curiosity-driven, collaboration-ready
Portfolio → www.https://nikai.xyz