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Building fundamental blocks
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Building fundamental blocks

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Hakkology/README.md

Hi 👋 I'm Hakan

I'm a game/software developer passionate about creating robust software and immersive games. Here's a quick overview of what I do:

  • 💻 Game/Software Developer specializing in C#, C++, and .NET, with additional proficiency in Python and Rust.
  • 🎮 Experienced in Unity and Godot game engines, and passionate about proprietary engines with OpenGL or Vulkan. Love making fun games with various game engines in my free times.
  • 🛠️ Currently employed as a .NET fullstack developer, working on WPF/Avalonia client apps, NopCommerce and Blazor web applications for NopCommerce plugin development and Database Backup solutions.
  • 🌱 Curious about visual computing, image processing and manipulation techniques.
  • 📧 Reach me at: yildizhakan88@gmail.com
  • 🌐 Portfolio: My Website
  • 📄 Download My CV

Key Projects

.NET C# Projects

Webby Software PortfolioE-Commerce WebsiteMap LoggerReal Estate Website (Early Development)WPF Tetris Game

Game Projects (Unity)

R9!Space ShooterRock Paper Scissors3D PlatformerRunner GameFPS Game2D RPG "Marvin"3D RPG "Under the Rift's Shadow"Procedural Dungeon Generation

Game Projects (Unity - Teaching)

TetrisAsteroidsSpace InvadersSnakePacman

Renderer & Framework Implementations

OpenGL FrameworkSDL Framework ImplementationVulkan RendererPython-Blender-API

Major Contributions

Milord - Unity Game on SteamLoreMachine Video ExporterNopCommerce Plugin Development


Skills & Tools

C++ C# Rust Unity Godot .NET Blazor WPF HTML5 CSS3 JavaScript SQL Server PostgreSQL NopCommerce

Hakkology's GitHub stats Top Langs

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  1. Web-WebbySoftware Web-WebbySoftware Public

    Forked from KandemirOkan/WebbySoftware

    Portfolio Project with ASP.NET as a webapi. Elephant sql on postgresql. Updated as a blazor project.

    SCSS 1

  2. OpenGL-Framework OpenGL-Framework Public

    C++ OpenGL renderer. GLFW, assimp libraries for models, shaders and textures. Lights, shadows, visual effects, skyboxes.

    Makefile 2

  3. SDL-Framework-Implementation SDL-Framework-Implementation Public

    C++ SDL Application. Vectors, shapes, ui, buttons, all from scratch. Pacman, breakout and tetris is complete. Asteroids TODO.

    Makefile 1

  4. Unity-2D-RPG-Marvin Unity-2D-RPG-Marvin Public

    2D Platformer RPG game with advanced controls with a skill/stat/status system.

    C# 1

  5. FatalX-Type-Shooter FatalX-Type-Shooter Public

    ZType-Proto is a typing-based space shooter prototype. Type the words on asteroids and enemy ships to destroy them. Built with Unity (C#), featuring progressive difficulty, visual effects, and WebG…

    C#

  6. Unity-Rock-Paper-Scissors Unity-Rock-Paper-Scissors Public

    Rock Paper Scissors: Arena Z is an autonomous battle simulation where rocks, papers, and scissors fight in real-time to dominate the arena. Built in Unity (C#), the game features type-based convers…

    C#