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Windows Terminal no longer uses Hardware Composed: Independent Flip on primary display after Windows 24H2 update #19010

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@mickey1700

Description

@mickey1700

Windows Terminal version

1.22.11141.0

Windows build number

10.0.26100.0

Other Software

OS: Windows 11 Pro, Version 10.0.26100 (24H2)

GPU: NVIDIA GeForce RTX 4070 Ti(Both displays are connected to the GPU)

Driver: Game Ready Driver 576.52 (Released: May 19, 2025)

DirectX Runtime: DirectX 12

Steps to reproduce

I've been using Windows Terminal for a while, and it previously ran in Hardware Composed: Independent Flip mode when placed on my primary display (with MPO support detected). However, after updating to Windows 11 version 24H2, the terminal window consistently runs in Composed: Flip mode, regardless of which display it's on.

If I disconnect one of the monitors - i.e., use a single-monitor setup - Windows Terminal reverts to Hardware Composed: Independent Flip as expected.

I used PresentMon and dxdiag to confirm the presentation model mode and that MPO support is present.

Is anyone else experiencing this issue in a dual-monitor setup? Could this be a known issue with the Desktop Window Manager (DWM) in 24H2, or is it related to how the Windows Terminal window is created?

Any insights or suggestions would be appreciated.

Expected Behavior

No response

Actual Behavior

I'm happy to provide reproduction steps, a screen recording, or debug logs if needed.

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    Area-AtlasEngineImpact-CorrectnessIt be wrong.Issue-BugIt either shouldn't be doing this or needs an investigation.Product-TerminalThe new Windows Terminal.Tracking-ExternalThis bug isn't resolved, but it's following an external workitem.

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