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(Unity3D) Test multiplayer without building
A simple clean-up tool to remove unused assets from Unity.
Awesome-LLM: a curated list of Large Language Model
Creates a fake simulated rope, connecting between 2 point.
Converters of common Unity types for Newtonsoft.Json. Goes hand in hand with jilleJr/Newtonsoft.Json-for-Unity
Another fucking c# Steamworks implementation
Unity Node Editor: Lets you view and edit node graphs inside Unity
A curated list of Multiplayer Game Network Programming Resources
Research project on coordinated movement of AI made with Unity.
Minimal dependency injection framework for Unity
The comprehensive .NET Developer Roadmap for 2025 by seniority level.
Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).
🛁 Clean Code concepts and tools adapted for .NET
Using image classification with ConvMixer
A native file browser for unity standalone platforms
Asset localization system for Unity.
A helpful unity window to aid in world building / prefab organization
A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Powerful and convenient library for running actions after a delay in Unity3D.
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
Visual Effect Graph - Samples Project
An attempt at making a aura thingie with a isoline shader.
Provides an efficient allocation free async/await integration for Unity.
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy