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Pull requests: bevyengine/bevy
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Add a new trait to accept more types in the
Val
-helper functions
#20551
opened Aug 13, 2025 by
TheBlckbird
•
Draft
Premultiplied alpha.
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Testing
Testing must be done before this is safe to merge
#20545
opened Aug 13, 2025 by
tychedelia
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Improve error message for failed entity commands
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
C-Docs
An addition or correction to our documentation
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
Add Logging, crash handling, error reporting and performance analysis
D-Domain-Agnostic
Can be tackled by anyone with generic programming or Rust skills
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Blocked
This cannot move forward until something else changes
X-Uncontroversial
This work is generally agreed upon
no_std
support to bevy_log
A-Diagnostics
Only regenerate text measure funcs on changes to the scale factor, not the camera or target size
A-Text
Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20538
opened Aug 12, 2025 by
ickshonpe
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Add new ImageLoaderSettings member for loading as stacked 2d array
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#20536
opened Aug 12, 2025 by
KirmesBude
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Split up User-facing camera APIs and controllers.
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
ComputedUiTargetCamera
A-Camera
#20535
opened Aug 12, 2025 by
ickshonpe
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Update Make things move and change over time
C-Code-Quality
A section of code that is hard to understand or change
C-Examples
An addition or correction to our examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
morph_targets
and many_foxes
examples to use observers
A-Animation
#20531
opened Aug 12, 2025 by
greeble-dev
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Fix intra-doc link warnings
A-Cross-Cutting
Impacts the entire engine
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Atmosphere generated environment map lighting
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Use the capacity from the entities Vec to initialize Table columns
A-ECS
Entities, components, systems, and events
D-Trivial
Nice and easy! A great choice to get started with Bevy
D-Unsafe
Touches with unsafe code in some way
P-Unsound
A bug that results in undefined compiler behavior
Use BlobArray and ThinColumn in ResourceData and ComponentSparseSet
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
D-Unsafe
Touches with unsafe code in some way
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
Add release notes for meshlet BVH culling
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
Bump actions/download-artifact from 4 to 5
C-Dependencies
A change to the crates that Bevy depends on
#20510
opened Aug 11, 2025 by
dependabot
bot
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Update taffy requirement from 0.7 to 0.9
C-Dependencies
A change to the crates that Bevy depends on
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
#20509
opened Aug 11, 2025 by
dependabot
bot
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Bump cargo-bins/cargo-binstall from 1.14.1 to 1.14.4
C-Dependencies
A change to the crates that Bevy depends on
#20508
opened Aug 11, 2025 by
dependabot
bot
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Error on unloaded ImageRenderTarget
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Release content export tool
A-Meta
About the project itself
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Temporarily upstream undo_2
A-UI
Graphical user interfaces, styles, layouts, and widgets
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
Remove Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
offset
argument from TrackedRenderPass::set_index_buffer
A-Rendering
#20468
opened Aug 9, 2025 by
akimakinai
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Text2d
TextBackgroundColor
support
A-Rendering
#20464
opened Aug 8, 2025 by
ickshonpe
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Text2d
shadows
A-Rendering
#20463
opened Aug 8, 2025 by
ickshonpe
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