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Starred repositories
An open roadmap for Boot.dev's backend development curriculum
TRaSH Guides database for Profilarr
A Paper plugin to add custom music discs using the Simple Voice Chat API.
My take on making a networked C++/OpenGL Minecraft clone.
Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
SwiftUI Simple Calendar / Date Picker for iOS
An example cross-platform CMake-based project using SDL2 and OpenGL
A plugin that will automatically download PDFs of zotero items from sci-hub
A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)
A small Raylib C++ template that uses CMake, LDtk, and Box2d
A brief computer graphics / rendering course
A brief computer graphics / rendering course
486 lines of C++: old-school FPS in a weekend
Frequently asked questions about Entity Component Systems
roadmap to becoming a graphics developer