Stars
Zero Allocation StringBuilder for .NET and Unity.
Zero allocation LINQ with Span and LINQ to SIMD, LINQ to Tree (FileSystem, Json, GameObject, etc.) for all .NET platforms and Unity.
Installer and automatic update framework for cross-platform desktop applications
A modern, fast and flexible .NET testing framework
.NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and …
MonoBrowser Core is a markdown (CommonMark) rendering engine written in F# for MonoGame, and adaptable to desktop, mobile, and embedded applications.
nkast / Aether.Physics2D
Forked from tainicom/Aether.Physics2D2D collision detection system.
C# implementation of a Rope<T> immutable data structure.
Source only package that exposes newer .net and C# features to older runtimes.
CSharpier is an opinionated code formatter for c#.
Homefront: The Revolution mod to restore and enhance the Timesplitters 2 port.
Flax Engine – multi-platform 3D game engine
Google's Material Design in XAML & WPF, for C# & VB.Net.
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
Awesome icon packs for WPF and UWP in one library
DNT (DotNetTools): Command line tools to manage .NET projects and solutions.
QuestPDF is a modern open-source .NET library for PDF document generation. Offering comprehensive layout engine powered by concise and discoverable C# Fluent API. Easily generate PDF reports, invoi…
PixiEditor is a pixel art editor made with .NET 8
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Fluid is an open-source .NET template engine based on the Liquid template language.
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
A .NET library that makes it easier to create beautiful console applications.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET dev…