Team Wisp
BUAS Raytracing Student Team
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Repositories
Showing 10 of 13 repositories
- WispRenderer Public archive
RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
- WispForMaya Public archive
Bringing real-time ray-tracing to the Maya viewport using the Wisp real-time ray-tracing library.
- bullet3 Public Forked from bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
- TeamWisp.github.io Public
The wiki page (AKA technical document) for any products developed under Wisp.
- DXR-Fallback-Layer Public Forked from microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.