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Perceptually uniform colormap generator for Unity

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Pugrad

photo

Pugrad is a color gradient generator for Unity that supports commonly-used perceptually uniform colormaps.

At the moment, Pugrad supports the following colormaps:

screenshot

How To Install

This package uses the scoped registry feature to resolve package dependencies. Please add the following sections to the manifest file (Packages/manifest.json).

To the scopedRegistries section:

{
  "name": "Keijiro",
  "url": "https://registry.npmjs.com",
  "scopes": [ "jp.keijiro" ]
}

To the dependencies section:

"jp.keijiro.pugrad": "1.0.0"

After changes, the manifest file should look like below:

{
  "scopedRegistries": [
    {
      "name": "Keijiro",
      "url": "https://registry.npmjs.com",
      "scopes": [ "jp.keijiro" ]
    }
  ],
  "dependencies": {
    "jp.keijiro.pugrad": "1.0.0",
...

How To Use

To cerate a colormap, select Assets -> Create -> Pugrad. It creates a .pugrad file that generates a Texture2D asset procedurally.

inspector

You can change the resolution of the texture on the inspector. You can also change the lightness of the gradient when using the HSLuv colormap.

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Perceptually uniform colormap generator for Unity

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