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Squirreling away code.
:shipit:
Squirreling away code.

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Modernizes a UWP app for HoloLens 2 using .NET 9

C++ 1 Updated Mar 30, 2025

A Conversational Speech Generation Model

Python 11,983 1,014 Updated Mar 27, 2025
C# 697 127 Updated Mar 25, 2025

Piper TTS Integration using C#

C# 20 3 Updated Sep 12, 2024

Cross-platform OpenXR extensions for Unity. No vendor bloat.

C# 20 Updated Mar 10, 2025

An archived repository of the Google Blocks source code: a VR creation app originally released for the HTC Vive and Oculus Rift

C++ 143 29 Updated Aug 1, 2024

Example of using libvlcsharp in StereoKit

C# 3 1 Updated Dec 21, 2024

TES3Unity is a recreation of the Morrowind Engine into Unity with gameplay/graphics enhancements. Also adapted for VR headsets.

C# 59 7 Updated Jan 4, 2025

A snapshot of our vulkan backend code

C++ 279 7 Updated Nov 19, 2024

A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.

C++ 247 6 Updated Mar 18, 2025

Single-header BVH construction and traversal library.

C++ 823 47 Updated Mar 27, 2025

A rust binding of the excellent StereoKit

Rust 7 4 Updated Mar 29, 2025

SH for HLSL 2021

C++ 221 4 Updated Mar 1, 2025

A simulated operating system design for AI Agents to interact with the world

JavaScript 163 38 Updated Dec 23, 2024

WFB-ng android client, running rtl8812au driver in userspace and a low latency videodecoder in XR mode.

C 10 2 Updated May 5, 2024

Demo for rendering android views to OpenGL texture

Java 226 74 Updated Oct 9, 2021

Stream VR games from your PC to your headset via Wi-Fi

Rust 6,056 529 Updated Mar 22, 2025

Math library using HLSL syntax with multiplatform SIMD support

C++ 794 53 Updated Mar 15, 2025

Meta OpenXR SDK includes OpenXR API resources for all Quest devices native development. Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at https://developer.o…

C 66 13 Updated Mar 16, 2025

A framework for rapid prototyping and development of real-time rendering techniques.

Python 851 61 Updated Mar 27, 2025

An abstraction layer for graphics APIs.

C 206 14 Updated Mar 20, 2025

Visual programming for .NET inspired by Unreal Engine's Blueprints

C# 391 99 Updated Jan 8, 2023

High performance UI layout library in C.

C 12,973 468 Updated Mar 27, 2025

Lite reliable UDP library for Mono and .NET

C# 3,185 500 Updated Feb 2, 2025

Bringing OpenXR to Apple's Metal API

Swift 17 Updated Jul 16, 2023

Caldera data set from Call of Duty®: Warzone™

Python 1,052 77 Updated Aug 21, 2024

Extremely fast non-cryptographic hash algorithm

C 9,675 811 Updated Mar 24, 2025

Ocean is the in-house framework for Computer Vision (CV) and Augmented Reality (AR) applications at Meta. It is platform independent and is mainly implemented in C/C++.

C++ 695 65 Updated Mar 28, 2025

Filter-adapted Spatiotemporal Sampling for Real-Time Rendering

C++ 176 17 Updated Jan 6, 2025
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