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munucrafts/README.md

Hi, I'm Sarthak.

  • I work with Unreal Engine, C++, Python, Godot, ArchViz, VR, Synthetic Data Generation, Digital Twin, and Video Games.
  • I enjoy writing GLSL computer shaders in my free time. Check those out on my Shadertoy profile.
  • I'm also publishing GameDev and programming content on my YouTube channel. If you're into that stuff, please consider subscribing.

Skills

Game Programming Graphics Programming Shader Programming Unreal Engine C++ Unreal Blueprints OpenGL GLSL Python PyGame Godot Blender Virtual Reality ArchViz Digital Twin GitHub Canva CapCut

Public Repositories

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  1. Shade-X Public

    Shade-X is a Free and Open Source (FOSS) OpenGL-based Graphics Application that allows you to render GLSL shaders as your desktop wallpaper.

    C++

  2. CPP-UE-GetThumbnails Public

    An Unreal Engine plugin for Unreal Engine 5.2 and above to get thumbnails of assets in content browser and save them as PNG files.

    C++ 21 3

  3. UE-ArchViz-Multiplayer Public

    An ArchViz Project with multiplayer controls, two different player modes, POV system, color changers, layout modifiers, car spawners etc.

    C++ 2

  4. GD-Pixelo-PixelArtMaker Public

    A simple Pixel Art Editor called "PIXELO" made in Godot just for fun. Has features like pixel size, pixel color, opacity, exporting, etc.

    GDScript 1

  5. PY-DesktopPet-Ducky Public

    A Desktop Pet Duck I made in Python and PyGame. The ducky will roam on your screen and if you try to catch it, it won't be happy.

    Python 4

  6. PY-DynamicParticleSystem Public

    A Dynamic 2D Particle System in Python using the PyGame module with parameters like shape, size, velocity, position, lifetime, color etc.

    Python 1