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Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework.

HLSL 86 11 Updated Sep 8, 2024

Simplifying reinforcement learning for complex game environments

C 1,871 103 Updated Mar 29, 2025

3D game engine with lua scripting

C++ 2,109 261 Updated Mar 30, 2025

Git blame for file trees

Go 1,729 37 Updated Mar 28, 2025
JavaScript 351 93 Updated Dec 1, 2022

Another interactive 3D fluid simulation in WebGPU

TypeScript 90 6 Updated Mar 29, 2025

WebGPU game engine for fun and games.

JavaScript 57 1 Updated Mar 29, 2025

x86-64 hobby operating system

C 5 3 Updated Nov 12, 2024

a programming library with geometric algorithms

C++ 2,054 144 Updated Mar 30, 2025

C++ Memory safety (memsafe) single-header libraries and Clang compiler plugin for safe C++, which reduces errors for reference data types and safe memory management without breaking backward compat…

C++ 237 8 Updated Mar 21, 2025

A Godot 4.2 project implementing mesh streaming and chunk based LODs.

GDScript 39 5 Updated Dec 31, 2024

SDF Sculptor is a set of tools for sculpting game assets using signed distance fields and rendering them using its own LOD, instancing, and occlusion culling systems. Made for runtime use.

C# 3 1 Updated Oct 29, 2024

A simple physics sandbox

Python 25 4 Updated Apr 5, 2022

C to WebAssembly compiler

JavaScript 255 20 Updated Sep 20, 2017
TypeScript 49 5 Updated Aug 12, 2023

Game made in 7 days for the raylib NEXT game jam

C++ 11 Updated Nov 12, 2024

a simple, easy to use cross-platform c++11 header-only socket library for linux, macOS, windows

C++ 16 10 Updated Mar 14, 2025

A simple cross-platform socket library for C++ (no external dependencies)

C++ 7 1 Updated Feb 14, 2025

C++20 port of three.js (r129)

C++ 661 70 Updated Mar 26, 2025

Cross-platform, Serial Port library written in C++

C++ 2,230 1,076 Updated Aug 21, 2024

Project in High Performance Computer Graphics (3rd place) at LTH by Theodor Lundqvist, Jiuming Zeng and Jintao Yu.

C++ 21 1 Updated Oct 13, 2024

WIP voxel engine with GPU culling, Indirect rendering, Multi-threaded async copy queue chunk loading system.

C++ 20 Updated Mar 16, 2025

BS::thread_pool: a fast, lightweight, modern, and easy-to-use C++17 / C++20 / C++23 thread pool library

C++ 2,457 276 Updated Dec 20, 2024

Light-weight library to import/export .vdb files with easy integration in other projects using submodules via cmake.

C++ 8 1 Updated Dec 9, 2024

Here we go again...

C++ 1 Updated Jan 26, 2025
C 1 Updated Nov 23, 2021

A high speed C++17 Vulkan game engine

C++ 1,835 161 Updated Sep 21, 2023

A Minimal Hardware Accelerated Software Rendering environment, implemented in Vulkan

C 3 3 Updated Jan 23, 2023
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