Stars
kant2002 / de4dot
Forked from de4dot/de4dot.NET deobfuscator and unpacker.
A CLI/GUI tool to create, read, and write several pack file formats.
Fragsurf is an actively developed standalone game based on HL2 surf and bhop movement mechanics.
A free-to-use and modify vehicle customization resource for FiveM using ox_lib
⚡ An extremely fast reimplementation of gmad.exe and gmpublish.exe
Generates Source Engine displacements by taking terrain in the form of an OBJ file and exporting a Hammer VMF file with displacements similar to that of the given 3D model.
birjj / vmf-transpiler
Forked from leops/vmfparserVMF to JSON and back again
List assets from VMF - pakrat / VIDE resource parsing replacement in Lua
Find, display, and optionally round floating point plane coordinates in Source engine VMF files.
This is a modified version of crowbar which was converted from VB(Visual Basic) to C#.
A wrapper around VMFInstanceInserter, enabling the use of func_instances in Quake maps.
A Rust library for converting Source Engine VMF maps into a generic 3D format.
A library for interpreting & editing .vmf files
Developer tool that allows you to create curved brushed road in the game, and then export them to vmf. It is useful when building roads on displacement surfaces (mountains, hills).
Tools for map compiling in Source Engine, tailored for Garry's Mod (and metastruct, sorry)
C# parsers and formats for Half-Life 1 and related engines.
an easy to use Minecraft to Source Engine Converter
Convert source-engine VMF files into OBJ files with materials (including brushes, displacements, entities, and models)
SourceIO is an Blender(3.4+) addon for importing source engine textures/models/maps
A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.