Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
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Updated
Mar 3, 2025 - TypeScript
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
Make 3D games in GameMaker!
2D lighting system for GameMaker Studio
GameMaker Language Support in Visual Studio Code.
Open source rebuild and Android port of Nuclear Throne
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
Lightweight framework for signals in GameMaker Studio 2.3+
Advanced particle system on GMS 2.3+ structures
Rezonator: Dynamics of human engagement
A sublime bundle for GameMaker Language (GML)
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
Action RPG Soullike game
Unit Testing Framework for Gamemaker Studio 2.3+
🌌 A script to generate starfields in GameMaker’s GML language
Library of constructors operating primary GameMaker functionalities.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
for GameMaker 2.3+
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
Created by Mark Overmars
Released November 5, 1999