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ingreggman/HappyFunTimes (press backspace or delete to remove)

For instance, https://github.com/greggman/HappyFunTimes/search?q=superhappyfuntimes and various places on the website ( including, notably, the What is this? link on the happyfuntimes.net redirector)
  • wyattscarpenter
  • 6
  • Opened 
    on May 10, 2020
  • #41

Since iOS and Android does not allow to use the sensor data per default the orientation controller does not. I assume that the code should be enhanced by something like this; DeviceOrientationEvent.requestPermission() ...
  • martdob
  • 2
  • Opened 
    on Nov 24, 2019
  • #36

Running the sample 2d platform scene gives this error. UriFormatException: Invalid URI: Invalid port specified. UnityEngineInternal.WebRequestUtils.MakeInitialUrl (System.String targetUrl, System.String ...
  • ChumbaWambalala
  • 2
  • Opened 
    on Oct 17, 2019
  • #35

Hi, I ve been working on a project and updated unity to the newest release and now HappyFunTimes doesn t work. It returns the following error. Any suggestions on how to fix it? UriFormatException: Invalid ...
  • srgers10
  • 2
  • Opened 
    on Sep 2, 2019
  • #34

HappyFunTimes informs happyfuntimes.net of a running server in Informer.InformCoroutine() by sending a www message with custom headers. In Unity 2017, trying to manually set a Host header will throw an ...
  • DunkUK
  • 3
  • Opened 
    on Sep 18, 2017
  • #33

I understand this isn t yet supported yet, but I would like to help work on it. Are there any limitations you foresee? Any hints that could point me in the right direction would be awesome!
  • pajama
  • 3
  • Opened 
    on Jul 29, 2017
  • #31

Here s the error I get in chrome s console Uncaught TypeError: audioManager.loadSounds is not a function at r.handleLoadSounds (controller.js:209) at r. anonymous (hft-min.js:1) at r.g (hft-min.js:1) ...
  • pajama
  • 3
  • Opened 
    on Jul 23, 2017
  • #30

Hi there, I m wondering how to run hft game without electron? I m using cocos as client game engine but got this error: :7456/build/src/project.js:1 WebSocket connection to ws://localhost:7456/ failed: ...
  • nantas
  • 2
  • Opened 
    on Jun 14, 2017
  • #29

But the other buttons work well. What could be the possible reason?
  • immiao
  • 3
  • Opened 
    on Jun 7, 2017
  • #28

I was wondering if it was possible to recreate the functionality of your HappyFunTimes Redirector? I basically want to keep that branded in line with the game. Is there any info you could give on this? ...
  • teacoat
  • 4
  • Opened 
    on Jan 27, 2017
  • #27
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