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Releases: zardoy/minecraft-web-client

v0.1.86

03 May 10:07
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New Features

  • Debug Response Time Indicator (#342)

Bug Fixes

  • critical-regression: player animation was glitching just a lot cd7c053
  • corrected scroll of main component at client mods; feat: improoved ux (#341)

This release URL: v86.mcraft.fun (Vercel URL: https://prismarine-qovmoyku5-zaro.vercel.app)

v0.1.85

01 May 09:56
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New Features

  • falling block & summoned tnt entities rendering support 1599917

Bug Fixes

  • fix lava rendering 813c952
  • sometimes walking animation was stuck 378b668
  • fix players list disappear on dimension switch 221f99f
  • fix p2p where peerjs server works 4f1cb85
  • remove skeleton helper which was causing them flying for ALL bedrock entities
    (#270)

This release URL: (Vercel URL: https://prismarine-72ujv7eta-zaro.vercel.app)

v0.1.84

26 Apr 03:22
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New Features

  • implement safe features for chat: limit length, avoid sending formatting symbol to avoid kicks (with very nice ux!) 4ded3b5
  • holding item/block display for players! 89fc31a
  • player crouching and better hit animation 01b6d87
  • restore skins display with new API (thanks to Nodecraft!). Unfortunately capes are not supported from API anymore. Restore skin display from server properties. 948a52a

Bug Fixes

  • critical-regression: chunks never loaded when dimension was changed but position chunk was the same (eg spawn 0,0) 8c37db4
  • fix bow usage visually db1b72a

This release URL: https://prismarine-q2bhtp2lu-zaro.vercel.app

v0.1.83

25 Apr 01:49
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New Features

  • jokes over. use a reliable source (thanks to ViaVersion!) for sound id mappings to avoid screamers on mobs in latest versions d7fdf18
  • Client side js mods. Modding! (#255)

Bug Fixes

  • disable physics for viewer 2b881ea
  • add chunks a little faster on low tier devices: use indicies 193c748
  • regression: hotbar switch on mobile was broken 9646fbb
  • fix movement sound a7c35df

This release URL: https://prismarine-ekrzkkbpy-zaro.vercel.app

v0.1.82

17 Apr 17:57
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New Features

  • Add F3+H chunks debug screen! not really useful for now since chunks not visible bug was not fixed yet 73ccb48
  • add controls debug interface! Debug happening actions in your game & keyboard buttons!!!! c5e8fcb
  • experimental-part1: rework chunk loading strategy by forcing spiral order loading into renderer processor and ignoring server order 4b85b16

Bug Fixes

  • sometimes autlogin save prompt is not displayed 529b465
  • add connect server only ui
    add some other components for future usage 529b465
  • make some fields custommization in main menu from config.json 529b465
  • adjust logic on player disconnect in some rare cases 529b465
  • fix double chests. fix inventory crashing when it doesnt know the texture to render 143d4a3
  • critical-regression: FIX broken inventory! There was a huge regression with a month-old inventory update which was breaking it in some ways f5ed17d
  • sometimes auto login suggestion was not visible due to overlapping notification issue 6a8de1f
  • add freezeSettings param a541e82
  • feedback-controls: prevent default action for side mouse buttons to avoid page leave annoying modal on accidental clicks 7a53d4d
  • important: Formatted text display: fix reading extra when its text which might happen in kick messages or server info 83502eb
  • fix looking camera desync in local saves 7e5a129
  • now media dont receive global lighting by default 024da5b
  • update rsbuild and pnpm to latest version to resolve long-standi… (#328)

This release URL: https://prismarine-7qfqxpj22-zaro.vercel.app

v0.1.81

10 Apr 02:13
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New Features

  • NEW PHYSICS ENGINE - GRIM PASSES >1.19.4 (#327)

Bug Fixes

  • finally fix plants rendering in underwater and near water! bf79086

This release URL: https://prismarine-gocl4lw7q-zaro.vercel.app

v0.1.80

09 Apr 02:14
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New Features

  • customChannelsPreview: add sections moving animations 4fc8011
  • Performance benchmark!! (#153)
  • rework mobile button control sizes & joystick. Make size of every button and joystick configurable via configurator UI from settings! 9b71ae1

Bug Fixes

  • add time to debug overlay 0b72ea6
  • a little better perf when media is not in use 33a6f4d
  • fix durability is nan 04c37c1
  • renderer: rendering of ALL blocks of north side was not correct. Fix texture flipping dbfadde
  • important: fix physics crash in powder snow and pink petals 394a12b
  • perf: dont load gui textures on panorama start in singlefile build 4f45cd0
  • update textures in inventory & hotbar after textures load, including jei 4f45cd0
  • one row of jei was out of the screen 4f45cd0
  • fix name display on new versions in edge cases c5c9fd9
  • remove media and custom blocks on world switch, minor fixes 1b9b6c9
  • always limit error texture dimension to avoid crashes on high width/height c324ce2

This release URL: https://prismarine-pjpdqtijb-zaro.vercel.app

v0.1.79

29 Mar 08:44
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New Features

  • add much better video support c3b4eb9
  • Item custom model data support (#318)
  • feat: Item custom model data support
  • rename prop, jsdoc for clarity
  • explicit resource manager because it can be run in different threads, up mc-assets
  • fix tsc

Co-authored-by: Vitaly Turovsky vital2580@icloud.com 47be0ac

  • now save actually changed options instead of all options in new localstorage key changedSettings for clarity cd9b796
  • renderer: add toggle for batch chunks display in options GUI 52755fc
  • renderer: dont display underground sections. Display chunks only when they are fully loaded f161fd3
  • experimental: make loading chunks as smooth as possible by delaying work to get more rendered fps at that time. It helps to eliminate massive fps drops on big chunks of data, however might introduce new possible race conditions.
    Also disabled full maps completely because it was hard to optimize atm.
    Now chunks load ~30-50% slower but smoother. Note that using waitChunksToLoad settings remains unchanged - time is the same 33debc1
  • add preventBackgroundTimeoutKick which is disabled by default but can be enabled from advanced settings. Allows to avoid kicking you out of the server when tab is not focused for long time by playing 1hz sound at very low volume to keep tab active 237aeec
  • app <-> renderer REWORK. Add new layers for stability (#315)
  • add client tps info to f3 df10bc6
  • Add videos/images from source with protocol extension (#301)

Bug Fixes

  • display proxy disconnect message to the client when proxy server is being shutdown 6f15fcc
  • fix almost all known inventory update bugs 08bb0b6
  • regression: fix rendering almost all items in the game, like shield, banners, beds, filled maps, ... 4fd290c
  • fix hotbar & inv texture updates on resources change e2f28e4
  • delay autologin /login sending e2f28e4
  • put just connected server to start of list 850ae6c
  • pass custom brand for ws:// servers 797459b
  • disable chunk batch display by default because of incorrect order and its too slow f8ef748
  • fix camera shake effect! rewrite impl. Fix offhand holding block now can become empty 4678730
  • allow custom media to be transparent db1c8a1
  • always set sign text even in rich formatted mode so you dont lose your text if nbt edit command doesnt work (which is the case for the latest versions) 761c92e
  • blockPlacing: fix packets order on latest version. Fix placing end crystals. Fix using hoe and axe. Fix offhand placing. Validate sending placing packets so its 90% accurate
    (#316)

This release URL: https://prismarine-6n8vhbjve-zaro.vercel.app

v0.1.78

22 Mar 00:51
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New Features

  • focus server ip input on adding or editing ba0287f

Bug Fixes

  • fix false hurt_animation packet handlings f87e785
  • per component error boundary was not working properly crashing whole HUD gui when only component was going out of order fdd770e
  • fix resource pack = never 8714fd4
  • preserve list of initial servers when adding server, add always to top ba0287f
  • dont confuse with incorrect version display, allow to use config values as params in real time 5bb09a8

This release URL: https://prismarine-prhcxm1je-zaro.vercel.app

v0.1.77

17 Mar 13:07
36bf18b
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New Features

  • revamp right click experience by reworking block placing prediction and extending activatble items list 72028d9

Bug Fixes

  • respect main menu links display from config (#308)
  • support custom names search & display in jei baa6158
  • guiRenderer: dont break textures with custom namespaces rendering 09cd2c3
  • make chat arrows work on ios a856423
  • disable annoying in many cases auto correct on ios (more annoying than useful especially in commands) a856423
  • make stats dont overlap with chat a856423
  • fix edgecases when focusing on chat was not possible on mobile a856423
  • reconnect button sometimes was not displayed 1267dcc
  • fix action bar text was not visible on ios (when landscape) c947b28
  • cancel block placements in adventure and when interaction is expected eg crafting table! 09e61c9

This release URL: https://prismarine-i1jvfygls-zaro.vercel.app