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Powerful and flexible audio engine for games and other applications
TriWild: Robust Triangulation with Curve Constraints
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
A wide linear algebra crate for games and graphics.
Edyn is a real-time physics engine organized as an ECS.
A new markup-based typesetting system that is powerful and easy to learn.
A networking library to make multiplayer games for the Bevy game engine
2 and 3-dimensional fluid simulation library in Rust.
Event listening, bubbling, and callbacks
A straightforward stateful input manager for the Bevy game engine.
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
𝑛-Body and Extended Body Gravitation for Kerbal Space Program
A project for testing rigid body solver algorithms
cool bevy editor mockup, dual licensed under
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate rop…
Port of MapBox's earcut triangulation code to Rust language