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Insights: mrdoob/three.js
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18 Pull requests merged by 12 people
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Update github/codeql-action digest to 45775bd
#30923 merged
Apr 13, 2025 -
Update dependency rollup to v4.40.0
#30924 merged
Apr 13, 2025 -
RenderTarget: Fix depth texture assignment regression.
#30921 merged
Apr 13, 2025 -
CCDIKSolver: Rename
_q
to_quaternion
#30918 merged
Apr 13, 2025 -
GLTFLoader: Rename
_q
to_quaternion
#30917 merged
Apr 13, 2025 -
TSL: Add
increment
anddecrement
and fix unsualfor()
expression syntax for transpiler#30912 merged
Apr 13, 2025 -
RapierPhysics: Add heightfield support.
#30906 merged
Apr 12, 2025 -
CapsuleGeometry: Change length param to height, fix UVs
#30915 merged
Apr 12, 2025 -
ImprovedNoise: Use MathUtils.lerp
#30905 merged
Apr 11, 2025 -
Editor: Fix selection box update when reparenting objects in hierarchy
#30904 merged
Apr 11, 2025 -
Example: Add Cesium Ion logo to 3d tiles example
#30907 merged
Apr 11, 2025 -
XRManager: Request reference space for both layers and non layers.
#30902 merged
Apr 11, 2025 -
WebGPURenderer: Make
material.transparent
behave as in WebGLRenderer#30862 merged
Apr 8, 2025 -
WebGPURenderer: Fix early-z rejection
#30891 merged
Apr 8, 2025 -
TSL: Fix
texture()
matrix sync#30893 merged
Apr 8, 2025 -
Water2Mesh: Fix missing
material.transparent=true
#30892 merged
Apr 8, 2025 -
Examples: Add external "3d tiles" globe example
#30883 merged
Apr 8, 2025 -
TSL Transpiler: Add valid !=
#30890 merged
Apr 8, 2025
3 Pull requests opened by 3 people
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LottieLoader: Deprecated loader, inline library usage.
#30896 opened
Apr 9, 2025 -
Multiview support for webgpu renderer
#30920 opened
Apr 12, 2025 -
TSL: Fix and improve `bvec` operators
#30922 opened
Apr 13, 2025
21 Issues closed by 7 people
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Issue with Video textures, WebXR and WebGLBackend. No pose or stereo viewport
#30903 closed
Apr 13, 2025 -
r175 breaks custom shadow because RenderTarget changed to multisampled
#30895 closed
Apr 13, 2025 -
wireframe = true; Forces the drawIndexed / drawIndirectIndexed path
#29708 closed
Apr 13, 2025 -
transpiler wrong name for 'for' , compile to 'while' but should be Loop
#30908 closed
Apr 13, 2025 -
DataTexture issue introduced in r145
#29160 closed
Apr 12, 2025 -
WebGPURenderer: Camera nodes are broken in compute shaders
#27570 closed
Apr 12, 2025 -
TSL wgslFn not working with array of vector
#30911 closed
Apr 11, 2025 -
Should box3.setFromObject consider object's visiblity
#30910 closed
Apr 11, 2025 -
XRManager doesn't setup reference space for non layers.
#30901 closed
Apr 11, 2025 -
Unnecessary memory allocations when using multisampled render targets
#30765 closed
Apr 10, 2025 -
TSL - add documentation for rotate node
#30728 closed
Apr 10, 2025 -
Object3D.toJSON then ObjectLoader.parse causes Mesh deformation
#30898 closed
Apr 10, 2025 -
SVG Texture Loader broken on recent ThreeJS releases, on latest chrome version
#30899 closed
Apr 10, 2025 -
Enable the use of threejs lightShadows with custom shaders
#30842 closed
Apr 9, 2025 -
WebGPU and WebGL backends handle blending and transparency properties differently
#30861 closed
Apr 8, 2025 -
makeXRCompatible call causes WebGL ContextLost error in a PCVR setup with Meta Quest Link
#30674 closed
Apr 8, 2025 -
CameraHelper needs 2 frames to update itself
#17889 closed
Apr 8, 2025 -
Stencil params getting out of sync.
#28252 closed
Apr 8, 2025 -
OrbitControls: The position being undefined causes an error with position.x.
#29180 closed
Apr 8, 2025 -
tsl transpiler if(var.x!=y) error
#30889 closed
Apr 8, 2025 -
TSL: add support for interpolation type qualifiers such as `centroid`
#30576 closed
Apr 7, 2025
5 Issues opened by 4 people
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src: Use chain style.
#30919 opened
Apr 12, 2025 -
TSL support for mat4x3 mat4x2
#30909 opened
Apr 11, 2025 -
tsl transpiler not supporting "switch"
#30900 opened
Apr 10, 2025 -
TSL .greaterThan maps directly to the GLSL > operator
#30897 opened
Apr 9, 2025 -
TSL - denoise breaks viewZ
#30894 opened
Apr 8, 2025
15 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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ShadowNode: Inherit camera.layers only if shadow.camera.layers is not set
#30877 commented on
Apr 11, 2025 • 4 new comments -
Add dev builds to speed up dev iteration
#30865 commented on
Apr 12, 2025 • 2 new comments -
`DataTexture`: Proposal to support partial update
#30184 commented on
Apr 9, 2025 • 0 new comments -
tsl transpiler not working with vec2[4] name{..}
#30858 commented on
Apr 11, 2025 • 0 new comments -
Last release 175 breaks all my ExtrudedGeometry top and bottom faces
#30855 commented on
Apr 11, 2025 • 0 new comments -
Post Processing Output Node Not Working as Expected
#30844 commented on
Apr 11, 2025 • 0 new comments -
Support "OCULUS_multiview" WebGL extension
#20368 commented on
Apr 12, 2025 • 0 new comments -
GLTFLoader outputs an empty Group when multiple scenes refer to the same root node
#27993 commented on
Apr 13, 2025 • 0 new comments -
WebGLRenderer: Add support for Node Materials
#30185 commented on
Apr 14, 2025 • 0 new comments -
TSL: Add support for array of varyings
#30472 commented on
Apr 14, 2025 • 0 new comments -
WebXR not supported on WebGPURenderer
#28968 commented on
Apr 14, 2025 • 0 new comments -
FileLoader: Allow HTTP Range requests
#24580 commented on
Apr 9, 2025 • 0 new comments -
Auto shader output definitions for MRT
#27808 commented on
Apr 12, 2025 • 0 new comments -
reworked struct array example
#30525 commented on
Apr 13, 2025 • 0 new comments -
Added new DevTools
#30870 commented on
Apr 13, 2025 • 0 new comments