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BlackjackGame.py
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'''
Welcome to GDB Online.
GDB online is an online compiler and debugger tool for C, C++, Python, Java, PHP, Ruby, Perl,
C#, VB, Swift, Pascal, Fortran, Haskell, Objective-C, Assembly, HTML, CSS, JS, SQLite, Prolog.
Code, Compile, Run and Debug online from anywhere in world.
'''
import random
class Player: #
#__init__
def __init__(self, inputname , inputage, playerType):
self.name = inputname
self.age = inputage
self.cards = []
self.score = 0
self.money = 100
self.bet = 10
self.playerType = playerType
self.scoreDictionary = {
'2' : 2,
'3' : 3,
'4' : 4,
'5' : 5,
'6' : 6,
'7' : 7,
'8' : 8,
'9' : 9,
'10' : 10,
'J' : 10,
'Q' : 10,
'K' : 10,
'A' : 11
}
def playRound():
#dosomething
#player
pass
def drawCards(self ,inputCard ):
self.cards.append( inputCard )
def getScore(self):
self.score = 0
for card in self.cards:
self.score = self.score + self.scoreDictionary[card]
return self.score
class GameBlackJack:
#__init__
def __init__(self, dealer, playerlist):
self.playerlist = playerlist
self.dealer = dealer
self.cardDeck = []
self.genDeck() #
def drawCardsRound1(self):
# playerlist = [player1, player2]
for i in range(2):
for player in self.playerlist:
cardDrawn = self.drawCard()
# player
player.drawCards( cardDrawn )
# for dealer #cardDrawn = self.cardDeck.pop( randNumber )
cardDrawn = self.drawCard()
# dealer
self.dealer.drawCards( cardDrawn )
# cards human
for player in self.playerlist:
if player.playerType == 'human':
print(player.cards)
def drawCard(self):
#randNumber = random.randint(0, 51)
randNumber = random.randint(0, len(self.cardDeck)-1 )
# card deck cardDeck
cardDrawn = self.cardDeck.pop( randNumber )
return cardDrawn
def drawCardsRound2(self):
# Loop through AI players
for player in self.playerlist:
if player.playerType == 'AI':
# check player score
while player.getScore() < 14:
cardDrawn = self.drawCard()
player.drawCards( cardDrawn )
elif player.playerType == 'human':
userChoice = 'yes'
while userChoice == 'yes':
userChoice = input("Do you want to draw extra card? Answer yes or no : ")
if userChoice == 'yes':
cardDrawn = self.drawCard()
player.drawCards( cardDrawn )
print(player.cards)
def playRound3(self):
# dealer function
# dealer 14 card
while self.dealer.getScore() < 14:
cardDrawn = self.drawCard()
self.dealer.drawCards( cardDrawn )
print("dealer.cards" + str(self.dealer.cards))
for player in self.playerlist:
if (self.dealer.getScore() <= 21) and (player.getScore() <= 21):
if self.dealer.getScore() > player.getScore():
self.dealer.money = self.dealer.money + player.bet
player.money = player.money - player.bet
print('dealer wins ' + player.name )
elif self.dealer.getScore() < player.getScore():
self.dealer.money = self.dealer.money - player.bet
player.money = player.money + player.bet
print('dealer loses ' + player.name )
else:
pass
print('dealer draw ' + player.name )
elif (self.dealer.getScore() <= 21) and (player.getScore() > 21):
print('dealer wins ' + player.name )
elif (self.dealer.getScore() > 21) and (player.getScore() <= 21):
print('dealer loses ' + player.name )
self.dealer.money = self.dealer.money + player.bet
player.money = player.money - player.bet
elif (self.dealer.getScore() > 21) and (player.getScore() > 21):
print('dealer wins ' + player.name )
player.money = player.money + player.bet
print('dealer loses ' + player.name )
if player.playerType == "human":
print("My Money: " + str(player.money))
def removeLossers(self):
i = 0
for player in self.playerlist:
if player.money <= 0:
self.playerlist.pop(i)
i = i + 1
def refreshPlayerCard(self):
for player in self.playerlist:
player.cards = []
dealer.cards = []
def genDeck(self):
cardType = ['2','3','4','5','6','7','8','9','10','J','Q','K','A']
self.cardDeck = []
for card in cardType:
self.cardDeck.append(card)
self.cardDeck.append(card)
self.cardDeck.append(card)
self.cardDeck.append(card)
#print(cardType)
#print(self.cardDeck)
# Play
player1 = Player('chawin', 22, 'human')
player2 = Player('soon', 21, 'AI')
player3 = Player('PAXI', 28, 'AI')
player4 = Player('cactus', 41, 'AI')
dealer = Player('Mc Donald', 78, 'AI')
playerlist = [ player1, player2, player3, player4 ]
game1 = GameBlackJack( dealer, playerlist )
gameRound = 0
while gameRound < 2:
print("Round " + str(gameRound + 1))
game1.genDeck()
game1.refreshPlayerCard()
game1.drawCardsRound1()
game1.drawCardsRound2()
game1.playRound3()
game1.removeLossers
gameRound = gameRound + 1