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The game goes full screen when I first click on the canvas.
For now I stopped this behaviour by adding a Fullscreen.jslib to the project with this code:
var LibraryFullscreen = {
JS_SystemInfo_HasFullscreen: function()
{
return 0;
}
};
mergeInto(LibraryManager.library, LibraryFullscreen);
I'm on the latest version of Chrome, if it matters (looks like it doesn't happen on Firefox).
Thanks for the help :)
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