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Pull requests: tgstation/TerraGov-Marine-Corps
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Mutations: Pyrogen
Feature
New interesting mechanics with new interesting bugs
#18117
opened Jul 19, 2025 by
Runian
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Mutations: Spitter
Feature
New interesting mechanics with new interesting bugs
#18116
opened Jul 19, 2025 by
Runian
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Adds roofs from Mojave Sun + Smoothing Fixes
Feature
New interesting mechanics with new interesting bugs
Fix
Fixes an issue with the game.
#18115
opened Jul 19, 2025 by
blackdav123
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King Evolution Requirement fix
Fix
Fixes an issue with the game.
#18114
opened Jul 19, 2025 by
Runian
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Cleans up duplicate var definitions
Code Improvement
Changes for adhering to code standards and codebase maintainability.
Grammar and Formatting
Speling and grammer, can be hard sometimes.
#18111
opened Jul 18, 2025 by
TiviPlus
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Adds some hypnosprays into the NanoTrasnMed Plus vender
Feature
New interesting mechanics with new interesting bugs
#18110
opened Jul 18, 2025 by
PaznerIV
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Resin Door can only take brute/burn damage
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#18106
opened Jul 17, 2025 by
Runian
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Add a button to toggle tadpole shutters within the tadpole console
Quality of Life
Minor changes that make the game nicer to play
#18093
opened Jul 15, 2025 by
mudzbe
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Crash ships snack vendors
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
Removal
Feature removal due to maintainibility or design direction.
#18091
opened Jul 14, 2025 by
Sai-Aye
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Adds a new lowpop map: Blue Moon
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
#18090
opened Jul 14, 2025 by
TheRealMrN
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(TEST) Adds a zlevel to Metnal Mining Operation
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
#18080
opened Jul 12, 2025 by
PibeCantina
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Removes bluespace generator
Map Edit
One or more changes to .dmm files.
Removal
Feature removal due to maintainibility or design direction.
#18076
opened Jul 10, 2025 by
Abopos
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BFG dusts humans
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#18074
opened Jul 9, 2025 by
Lumipharon
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Moves big red's bsg to marshall
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Map Edit
One or more changes to .dmm files.
#18072
opened Jul 9, 2025 by
Wisemonster
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Removes infinite mecha rocket refills
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Removal
Feature removal due to maintainibility or design direction.
#18071
opened Jul 9, 2025 by
Runian
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Mutations: Runner
Feature
New interesting mechanics with new interesting bugs
#18066
opened Jul 8, 2025 by
Runian
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Reverts #17952, re-adds beacon offsets, fixes movable radiopack beacons for real
Fix
Fixes an issue with the game.
#18039
opened Jun 30, 2025 by
Rug-Dealer
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Revert "Radiopack beacon moves with you (the revival)"
#18030
opened Jun 28, 2025 by
STUPIDFUCKER12345
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Mortar Tanglefoot Nerf
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#18028
opened Jun 28, 2025 by
ViperSnake01
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Removed all starting ammo and weapons for CAS from each shipmap. Added total amount of points lost to dropship part fabricator.
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
Removal
Feature removal due to maintainibility or design direction.
#18026
opened Jun 28, 2025 by
ViperSnake01
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Lowered the price of the SST-574 Sniper Sentry from 600 to 400 points.
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#18025
opened Jun 28, 2025 by
ViperSnake01
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Foam and smoke microdose removal
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#18012
opened Jun 26, 2025 by
Lumipharon
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