A procedural textures authoring and 3D model painting tool based on the Godot game engine
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Updated
Jul 12, 2025 - GDScript
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library
experimental three.js material maker (standard pbr material) export target/viewer
A globe in GLSL rendered without polygons, and without needing to set up a complicated raymarching engine.
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