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**This document exists to clarify our thinking on how that work will proceed**: we want to explain our plans and intentions related to Microsoft Edge and the Chromium open-source project. The audiences we think will find this document most relevant and useful are (a) the people working on Chromium as approvers/maintainers and leading that project, (b) the companies and engineers who build other browsers and will be interested in the contributions we plan to make, and (c) the broader community of web developers, corporate-IT managers and partners we work with on Windows and Microsoft Edge. And of course, we and all those audiences care primarily about the end-user, who is ultimately the audience this work is intended to benefit.
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### TL;DR
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Working with open source is not new for Microsoft Edge. Our new mobile browser has been based on open source from its beginnings over a year ago. We’ve also used open source for various features of Microsoft Edge on the desktop (e.g. Angle, Web Audio, Brotli) and we’ve begun making contributions to the Chromium project to help move browsing forward on new ARM-based Windows devices. In that context, we have been thinking through plans to adopt the Chromium open source project in the development of Microsoft Edge on the desktop to create better web-compatibility for our customers and less-fragmentation of the web for all its developers, and we’re now ready to move forward.
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Working with open source is not new for Microsoft Edge. Our new mobile browser has been based on open source from its beginnings over a year ago. We’ve also used open source for various features of Microsoft Edge on the desktop (e.g. ANGLE, Web Audio, Brotli) and we’ve begun making contributions to the Chromium project to help move browsing forward on new ARM-based Windows devices. In that context, we have been thinking through plans to adopt the Chromium open source project in the development of Microsoft Edge on the desktop to create better web-compatibility for our customers and less-fragmentation of the web for all its developers, and we’re now ready to move forward.
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As part of this, we hope and intend to become a significant contributor to Chromium, in a way that can make not just Microsoft Edge—but other browsers as well—better on both PCs and other devices. We’ve written down our “OSS Principles for Microsoft Edge” below and “What Happens Next” to clearly outline our approach to contributions.
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***Enabling Web RTC to work for Windows UWP apps**: For more than a year, we have been working on WebRTC for Universal Windows Platform (UWP). This offers developers a WebRTC solution for all our Windows 10 platforms, including desktop, Xbox, HoloLens/VR and IoT. Last week, we announced our agreement with Google to push the UWP fork of WebRTC Lib back to the WebRTC.org repo.
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***Improving Angle**: In the past, we have made improvements to ANGLE’s D3D11 backend and improve its performance. More recently, we collaborated with Intel and the ANGLE team on additional improvements to make ANGLE the official backend for WebGL in Microsoft Edge.
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***Improving ANGLE**: In the past, we have made improvements to ANGLE’s D3D11 backend and improve its performance. More recently, we collaborated with Intel and the ANGLE team on additional improvements to make ANGLE the official backend for WebGL in Microsoft Edge.
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We recognize that these are modest-but-still-meaningful examples of web-oriented open source contributions. Both have provided us with valuable perspective on how we can collaboratively use and contribute to Chromium in a healthy way. Across Microsoft our OSS expertise and focus has grown – and our web teams are excited to take these lessons and move the web experience for millions of people forward.
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