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Merge branch 'release/1.0.5'
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AudioFile.h

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#include <fstream>
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#include <unordered_map>
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#include <iterator>
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#include <algorithm>
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//=============================================================
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/** The different types of audio file, plus some other types to

README.md

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# AudioFile
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<!-- Version and License Badges -->
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![Version](https://img.shields.io/badge/version-1.0.4-green.svg?style=flat-square)
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![Version](https://img.shields.io/badge/version-1.0.5-green.svg?style=flat-square)
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![License](https://img.shields.io/badge/license-GPL-blue.svg?style=flat-square)
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![Language](https://img.shields.io/badge/language-C++-yellow.svg?style=flat-square)
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A simple C++ library for reading and writing audio files.
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A simple header-only C++ library for reading and writing audio files.
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Current supported formats:
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Versions
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##### 1.0.5 - 14th October 2019
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- Added include of <algorithm> to better support Visual Studio
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##### 1.0.4 - 13th October 2019
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- Changed to a header-only library. Now you can just include AudioFile.h

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