Polygon Clipping and Offsetting - C++, C# and Delphi
-
Updated
Jun 27, 2025 - C++
Polygon Clipping and Offsetting - C++, C# and Delphi
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Boolean operations on polygons (union, intersection, difference, xor)
Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
100x Faster Slicing of SCAD Files for 3D Printing
Cython wrapper for the C++ translation of the Angus Johnson's Clipper library (ver. 6.4.2)
Greiner-Hormann polygon clipping algorithm. Does AND, OR, XOR. Plays nicely with Leaflet. Handles non-convex polygons and multiple clipping areas. ~3kb footprint, no dependencies
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
Clipping and geometric operations for spherical polygons.
Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm
WASM port of Clipper 2 for Polygon Clipping and Offsetting
Simple polygon triangulation algorithms in pure python
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
A differentiable Python implementation of the Sutherland–Hodgman algorithm for clipping polygons in 2D.
Java port of Clipper2, a Polygon Clipping and Offsetting Library
Boolean polygon clipping/overlay operations (union, intersection, difference, xor) on Polygon and MultiPolygon geometry.
A header-only library that implements the Vatti clipping algorithm
A fast 2D geometry library in WebAssembly for JavaScript and TypeScript. Supports polygon boolean operations, buffering, and triangulation.
A numpy geometry class and functions. The focus is on polygons and polylines. Methods to convert to/from other geometry representations are available (eg geojson, ESRI featureclasses)
Add a description, image, and links to the polygon-clipping topic page so that developers can more easily learn about it.
To associate your repository with the polygon-clipping topic, visit your repo's landing page and select "manage topics."