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This repository was archived by the owner on Sep 26, 2024. It is now read-only.

Effortlessly Debug Script Variables In-Game for Godot 4 C#

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CSharpGodotTools/Visualize-Addon

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600de39 · Sep 26, 2024

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Now maintained in ValksGodotTools/Template

I tried out the Godot AssetLib by making this an addon but I no longer want to maintain it as a addon because

  • Addons do not support GitHub submodules
  • The process of updating the addon on the AssetLib website every new commit / PR is not automated
  • Godot displays an annoying warning message if this Visualize project is included as a submodule in Template

This repository will stay visible to show how addons can be setup seamlessly. (see Visualize.cs)

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Effortlessly Debug Script Variables In-Game for Godot 4 C#

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