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my_murmur3-t.cc
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/* Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
// First include (the generated) my_config.h, to get correct platform defines.
#include "my_config.h"
#include <gtest/gtest.h>
#include "my_murmur3.h"
/*
Putting everything in a namespace prevents any (unintentional)
name clashes with the code under test.
*/
namespace murmur3_unittest {
/* Simple test checking that hash for fixed key has correct value. */
TEST(Murmur3, Basic)
{
const char *str= "To be, or not to be, that is the question;";
uint hash= murmur3_32((uchar*)str, strlen(str), 0);
EXPECT_EQ(2385370181U, hash);
}
/* Test for empty key. */
TEST(Murmur3, Empty)
{
uint hash= murmur3_32(NULL, 0, 0);
EXPECT_EQ(0U, hash);
}
/*
Test that shows that when we hash zero-keys of different length we
get different results. Our my_hash_sort_bin is not good at that.
*/
TEST(Murmur3, Zeroes)
{
uchar buff[32];
memset(buff, 0, sizeof(buff));
uint hash1= murmur3_32(buff, sizeof(buff)/2, 0);
uint hash2= murmur3_32(buff, sizeof(buff), 0);
EXPECT_NE(hash1, hash2);
}
/* Test that seed matters. */
TEST(Murmur3, Seed)
{
const char *str= "Whether 'tis nobler in the mind to suffer";
uint hash1= murmur3_32((uchar *)str, strlen(str), 0);
uint hash2= murmur3_32((uchar *)str, strlen(str), 1);
EXPECT_NE(hash1, hash2);
}
/*
Test for bug #16396598 "MDL HASH CAN STILL BE CONCURRENCY BOTTLENECK".
Hashes for 8 keys from the bug report should have sufficiently different
lower bits, so corresponding MDL objects won't fall into the same MDL map
partitions.
*/
TEST(Murmur3, Bug16396598)
{
const char keys[8][14]= {"\002test\000sbtest1", "\002test\000sbtest2",
"\002test\000sbtest3", "\002test\000sbtest4",
"\002test\000sbtest5", "\002test\000sbtest6",
"\002test\000sbtest7", "\002test\000sbtest8" };
/* Array for number of keys falling into n-th bucket. */
uint buckets[8];
int i;
memset(buckets, 0, sizeof(buckets));
for (i= 0; i < 8; ++i)
buckets[murmur3_32((const uchar *)keys[i], sizeof(keys[0]), 0) % 8]++;
/*
It is OK for a few keys to fall into the same bucket.
But not for the half of the keys.
*/
for (i= 0; i < 8; ++i)
EXPECT_GT(4U, buckets[i]);
}
} // namespace